ACE3/addons/common
Dedmen Miller d034324e88 More trivial code cleanup (#6859)
* Added a3 include pboprefix

* Add defineDIKCodes header

* defineDIKCodes include case correct

* Use ui_f dikcodes

* Fix fnc_checkfiles macro and dll condition

* Incorrect macro usage in fnc_getVehiclePos

* Incorrect macro usage in fnc_getVehiclePosComplex

* Add defineResincl ui_f include

* Remove include guard from defineResincl

* Incorrect macro usage in fnc_handleMouseButton

* Incorrect macro usage in fnc_setMarkerJIP

* Semicolon after include

* Add defineResinclDesign ui_f include

* Incorrect macro usage fnc_rearmSuccessLocal

* Incorrect macro usage fnc_rearmSuccessLocal

* Stray backslash in fnc_camshake

* Incorrect macro usage in fnc_startNozzleInHandsPFH

* Incorrect amcro usage in fnc_tag

* Incorrect macro usage in fnc_moduleGlobalSetSkill

* Reenable linux checkFiles

* Non-captialized requiredAddons

* Non-captialized requiredAddons
2019-03-21 08:52:32 -05:00
..
data Add ACE Flags (#6394) 2018-06-18 15:01:32 -05:00
dev Common func to run config tests (#5170) 2017-08-22 16:21:41 -05:00
functions More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
scripts version check handle minor versions below 10 2019-03-16 11:05:01 +01:00
sounds
UI Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
$PBOPREFIX$
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEden.hpp Add 3den attribute to disable bft (#4452) 2016-09-24 21:46:03 +02:00
CfgEventHandlers.hpp ace_infoDisplayChanged will now trigger also for mods (#6422) 2018-07-13 12:19:58 -05:00
CfgLocationTypes.hpp Cleanup use of ACE_HashLocation (#4975) 2017-03-08 10:15:15 +01:00
CfgMagazines.hpp Fixed: ACE_Fake**** Was showing in arsenal. Fixes #670 2015-04-16 10:10:24 -07:00
CfgMoves.hpp
CfgSounds.hpp
CfgUIGrids.hpp Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
CfgUnitInsignia.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Add ACE Flags (#6394) 2018-06-18 15:01:32 -05:00
CfgVoice.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
CompassControl.hpp Add zeus-like compass control to common (#5860) 2017-12-07 21:51:57 +00:00
config.cpp Add ACE Flags (#6394) 2018-06-18 15:01:32 -05:00
define.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
HintConfig.hpp Debugging tool to watch variables on main display (#4408) 2016-09-20 12:18:44 -05:00
init_handleModifierKey.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
init_versionTooltip.sqf Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
initSettings.sqf allowFadeMusic setting 2018-01-02 14:57:19 +01:00
ProgressScreen.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
README.md
RscInfoType.hpp Parachute - Fix "hide altimeter" setting (#6721) 2018-12-06 16:36:35 -06:00
script_component.hpp Adjusted dig surface whitelist for jungle maps (#5897) 2017-12-12 17:20:55 +01:00
script_macros.hpp
stringtable.xml Polish Translation (#6730) 2018-12-11 16:50:36 -06:00
XEH_missionDisplayLoad.sqf remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
XEH_postInit.sqf Add Feature Camera Player EH and Handling (#6573) 2018-10-12 14:59:40 +02:00
XEH_preInit.sqf Add localUnits array and use that inside medical statemachines (#4836) 2019-02-26 23:28:16 -06:00
XEH_PREP.hpp Add localUnits array and use that inside medical statemachines (#4836) 2019-02-26 23:28:16 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_common

Common functions and systems used by other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.