2015-02-21 20:10:57 +00:00
/*
* Author: Glowbal
* Parse the ACE_Medical_Advanced config for all injury types.
*
* Arguments:
2015-08-22 14:25:10 +00:00
* None
2015-02-21 20:10:57 +00:00
* ReturnValue:
2015-08-22 14:25:10 +00:00
* None
2015-02-21 20:10:57 +00:00
*
* Public: No
*/
#include "script_component.hpp"
2015-04-30 06:17:26 +00:00
private ["_injuriesRootConfig", "_woundsConfig", "_allWoundClasses", "_amountOf", "_entry","_classType", "_selections", "_bloodLoss", "_pain","_minDamage","_causes", "_damageTypesConfig", "_thresholds", "_typeThresholds", "_selectionSpecific", "_selectionSpecificType", "_classDisplayName", "_subClassDisplayName", "_maxDamage", "_subClassmaxDamage", "_defaultMinLethalDamage", "_minLethalDamage", "_allFoundDamageTypes", "_classID", "_configDamageTypes", "_i", "_parseForSubClassWounds", "_subClass", "_subClassConfig", "_subClassbloodLoss", "_subClasscauses", "_subClassminDamage", "_subClasspain", "_subClassselections", "_subClasstype", "_type", "_varName", "_woundTypes"];
2015-02-21 20:10:57 +00:00
_injuriesRootConfig = (configFile >> "ACE_Medical_Advanced" >> "Injuries");
2015-02-23 15:18:33 +00:00
_allFoundDamageTypes = [];
2015-02-28 21:45:12 +00:00
_configDamageTypes = (_injuriesRootConfig >> "damageTypes");
2015-04-02 20:57:35 +00:00
// minimum lethal damage collection, mapped to damageTypes
_defaultMinLethalDamage = getNumber (_configDamageTypes >> "lethalDamage");
GVAR(minLethalDamages) = [];
// Collect all available damage types from the config
2015-02-23 15:18:33 +00:00
for "_i" from 0 to (count _configDamageTypes -1) /* step +1 */ do {
2015-03-03 21:13:22 +00:00
// Only get the subclasses in damageType class
2015-02-28 18:28:05 +00:00
if (isClass(_configDamageTypes select _i)) then {
2015-11-30 16:21:28 +00:00
_allFoundDamageTypes pushBack (configName (_configDamageTypes select _i));
2015-04-02 20:57:35 +00:00
_minLethalDamage = if (isNumber((_configDamageTypes select _i) >> "lethalDamage")) then {
getNumber((_configDamageTypes select _i) >> "lethalDamage");
} else {
_defaultMinLethalDamage
};
2015-11-30 16:21:28 +00:00
GVAR(minLethalDamages) pushBack _minLethalDamage;
2015-02-28 18:28:05 +00:00
};
2015-02-23 15:18:33 +00:00
};
GVAR(allAvailableDamageTypes) = _allFoundDamageTypes;
2015-03-03 22:26:54 +00:00
GVAR(woundClassNames) = [];
2015-03-06 21:41:20 +00:00
GVAR(fractureClassNames) = [];
// Parsing the wounds
2015-03-03 21:13:22 +00:00
// function for parsing a sublcass of an injury
2015-02-22 08:27:01 +00:00
_parseForSubClassWounds = {
2015-02-28 18:28:05 +00:00
_subClass = _this select 0;
2015-11-30 16:14:05 +00:00
if (isClass (_entry >> _subClass)) exitWith {
2015-02-28 18:28:05 +00:00
_subClassConfig = (_entry >> _subClass);
_subClasstype = _classType + (configName _subClassConfig);
_subClassselections = if (isArray(_subClassConfig >> "selections")) then { getArray(_subClassConfig >> "selections");} else { _selections };
_subClassbloodLoss = if (isNumber(_subClassConfig >> "bleedingRate")) then { getNumber(_subClassConfig >> "bleedingRate");} else { _bloodLoss };
_subClasspain = if (isNumber(_subClassConfig >> "pain")) then { getNumber(_subClassConfig >> "pain");} else { _pain };
_subClassminDamage = if (isNumber(_subClassConfig >> "minDamage")) then { getNumber(_subClassConfig >> "minDamage");} else { _minDamage };
2015-03-06 21:41:20 +00:00
_subClassmaxDamage = if (isNumber(_subClassConfig >> "maxDamage")) then { getNumber(_subClassConfig >> "maxDamage");} else { _maxDamage };
2015-02-28 18:28:05 +00:00
_subClasscauses = if (isArray(_subClassConfig >> "causes")) then { getArray(_subClassConfig >> "causes");} else { _causes };
2015-03-03 22:26:54 +00:00
_subClassDisplayName = if (isText(_subClassConfig >> "name")) then { getText(_subClassConfig >> "name");} else {_classDisplayName + " " + _subClass};
2015-03-03 21:13:22 +00:00
if (count _selections > 0 && {count _causes > 0}) then {
2015-11-30 16:21:28 +00:00
GVAR(woundClassNames) pushBack _subClasstype;
_allWoundClasses pushBack [_classID, _subClassselections, _subClassbloodLoss, _subClasspain, [_subClassminDamage, _subClassmaxDamage], _subClasscauses, _subClassDisplayName];
2015-03-03 21:13:22 +00:00
_classID = _classID + 1;
2015-02-28 18:28:05 +00:00
};
true;
};
false;
2015-02-22 08:27:01 +00:00
};
2015-02-28 10:41:27 +00:00
// TODO classTypes are strings currently. Convert them to unqiue IDs instead.
2015-02-21 20:10:57 +00:00
_woundsConfig = (_injuriesRootConfig >> "wounds");
_allWoundClasses = [];
2015-03-03 21:13:22 +00:00
_classID = 0;
2015-02-21 20:10:57 +00:00
if (isClass _woundsConfig) then {
2015-02-28 18:28:05 +00:00
_amountOf = count _woundsConfig;
for "_i" from 0 to (_amountOf -1) /* step +1 */ do {
_entry = _woundsConfig select _i;
if (isClass _entry) then {
_classType = (ConfigName _entry);
_selections = if (isArray(_entry >> "selections")) then { getArray(_entry >> "selections");} else {[]};
_bloodLoss = if (isNumber(_entry >> "bleedingRate")) then { getNumber(_entry >> "bleedingRate");} else {0};
_pain = if (isNumber(_entry >> "pain")) then { getNumber(_entry >> "pain");} else {0};
_minDamage = if (isNumber(_entry >> "minDamage")) then { getNumber(_entry >> "minDamage");} else {0};
2015-03-06 21:41:20 +00:00
_maxDamage = if (isNumber(_entry >> "maxDamage")) then { getNumber(_entry >> "maxDamage");} else {-1};
2015-02-28 18:28:05 +00:00
_causes = if (isArray(_entry >> "causes")) then { getArray(_entry >> "causes");} else {[]};
2015-03-01 17:03:24 +00:00
_classDisplayName = if (isText(_entry >> "name")) then { getText(_entry >> "name");} else {_classType};
2015-03-03 21:13:22 +00:00
// TODO instead of hardcoding minor, medium and large just go through all sub classes recursively until none are found
2015-11-30 16:14:05 +00:00
if (["Minor"] call _parseForSubClassWounds || ["Medium"] call _parseForSubClassWounds || ["Large"] call _parseForSubClassWounds) exitWith {}; // continue to the next one
2015-02-22 08:27:01 +00:00
2015-02-28 18:28:05 +00:00
// There were no subclasses, so we will add this one instead.
if (count _selections > 0 && count _causes > 0) then {
2015-11-30 16:21:28 +00:00
GVAR(woundClassNames) pushBack _classType;
_allWoundClasses pushBack [_classID, _selections, _bloodLoss, _pain, [_minDamage, _maxDamage], _causes, _classDisplayName];
2015-03-03 21:13:22 +00:00
_classID = _classID + 1;
2015-02-28 18:28:05 +00:00
};
true;
};
};
2015-02-21 20:10:57 +00:00
};
GVAR(AllWoundInjuryTypes) = _allWoundClasses;
2015-03-06 21:41:20 +00:00
// Linking injuries to the woundInjuryType variables.
2015-02-21 20:10:57 +00:00
_damageTypesConfig = (configFile >> "ACE_Medical_Advanced" >> "Injuries" >> "damageTypes");
_thresholds = getArray(_damageTypesConfig >> "thresholds");
_selectionSpecific = getNumber(_damageTypesConfig >> "selectionSpecific");
{
2015-02-28 18:28:05 +00:00
_varName = format[QGVAR(woundInjuryType_%1),_x];
_woundTypes = [];
_type = _x;
{
// Check if this type is in the causes of a wound class, if so, we will store the wound types for this damage type
if (_type in (_x select 5)) then {
2015-11-30 16:21:28 +00:00
_woundTypes pushBack _x;
2015-02-28 18:28:05 +00:00
};
2015-11-30 16:23:48 +00:00
} forEach _allWoundClasses;
2015-02-28 18:28:05 +00:00
_typeThresholds = _thresholds;
_selectionSpecificType = _selectionSpecific;
if (isClass(_damageTypesConfig >> _x)) then {
if (isArray(_damageTypesConfig >> _x >> "thresholds")) then { _typeThresholds = getArray(_damageTypesConfig >> _x >> "thresholds");};
if (isNumber(_damageTypesConfig >> _x >> "selectionSpecific")) then { _selectionSpecificType = getNumber(_damageTypesConfig >> _x >> "selectionSpecific");};
};
missionNamespace setvariable [_varName, [_typeThresholds, _selectionSpecificType > 0, _woundTypes]];
2015-05-16 21:20:38 +00:00
private ["_minDamageThresholds", "_amountThresholds"];
// extension loading
_minDamageThresholds = "";
_amountThresholds = "";
{
_minDamageThresholds = _minDamageThresholds + str(_x select 0);
_amountThresholds = _amountThresholds + str(_x select 1);
if (_forEachIndex < (count _typeThresholds) - 1) then {
_minDamageThresholds = _minDamageThresholds + ":";
_amountThresholds = _amountThresholds + ":";
};
2015-11-30 16:23:48 +00:00
} forEach _typeThresholds;
2015-05-16 21:20:38 +00:00
2015-11-30 16:23:48 +00:00
"ace_medical" callExtension format ["addDamageType,%1,%2,%3,%4,%5", _type, GVAR(minLethalDamages) select _forEachIndex, _minDamageThresholds, _amountThresholds, _selectionSpecificType];
2015-05-16 21:20:38 +00:00
2015-11-30 16:23:48 +00:00
} forEach _allFoundDamageTypes;
2015-05-16 21:20:38 +00:00
// Extension loading
{
2015-08-22 16:54:51 +00:00
private ["_classID", "_className", "_allowedSelections", "_bloodLoss", "_pain", "_minDamage", "_maxDamage", "_causes", "_classDisplayName", "_extensionInput", "_selections", "_causesArray"];
2015-05-16 21:20:38 +00:00
// add shit to addInjuryType
2015-08-22 16:54:51 +00:00
_x params ["_classID", "_selections", "_bloodLoss", "_pain", "_damage", "_causesArray", "_classDisplayName"];
2015-08-22 14:25:10 +00:00
_damage params ["_minDamage", "_maxDamage"];
2015-05-16 21:20:38 +00:00
_className = GVAR(woundClassNames) select _forEachIndex;
_allowedSelections = "";
{
_allowedSelections = _allowedSelections + _x;
if (_forEachIndex < (count _selections) - 1) then {
_allowedSelections = _allowedSelections + ":";
};
2015-11-30 16:23:48 +00:00
} forEach _selections;
2015-05-16 21:20:38 +00:00
_causes = "";
2015-08-22 14:25:10 +00:00
2015-05-16 21:20:38 +00:00
{
_causes = _causes + _x;
if (_forEachIndex < (count _causesArray) - 1) then {
_causes = _causes + ":";
};
2015-11-30 16:23:48 +00:00
} forEach _causesArray;
2015-08-22 16:54:51 +00:00
_classDisplayName = _x select 6;
2015-05-16 21:20:38 +00:00
2015-05-16 22:47:42 +00:00
"ace_medical" callExtension format["addInjuryType,%1,%2,%3,%4,%5,%6,%7,%8,%9", _classID, _className, _allowedSelections, _bloodLoss, _pain, _minDamage, _maxDamage, _causes, _classDisplayName];
2015-05-16 21:20:38 +00:00
2015-11-30 16:23:48 +00:00
} forEach _allWoundClasses;
2015-05-16 21:20:38 +00:00
2015-05-16 22:47:42 +00:00
"ace_medical" callExtension "ConfigComplete";