2021-04-13 04:37:41 +00:00
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class CfgAmmo {
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class ammo_Missile_AMRAAM_C;
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class GVAR(c): ammo_Missile_AMRAAM_C {
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author = "Brandon (TCVM)";
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maneuvrability = 0;
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2021-04-13 05:14:22 +00:00
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flightProfiles[] = {"Direct", "Loft"};
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class Direct {}; // dummy to allow for F cycling of missile mode
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class Loft {};
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2021-04-13 04:37:41 +00:00
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class ace_missileguidance {
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enabled = 1;
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pitchRate = 60; // Minium flap deflection for guidance
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yawRate = 60; // Maximum flap deflection for guidance
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canVanillaLock = 1; // Can this default vanilla lock? Only applicable to non-cadet mode
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// Guidance type for munitions
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defaultSeekerType = "ARH";
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seekerTypes[] = { "ARH" };
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lockableTypes[] = {"Air"};
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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2021-04-13 22:10:39 +00:00
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defaultNavigationType = "ZeroEffortMiss";
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navigationTypes[] = { "ZeroEffortMiss" };
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2021-04-13 04:37:41 +00:00
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekerAngle = 50; // Angle from the shooter's view that can track the missile
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 75;
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seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
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// Attack profile type selection
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2021-04-13 05:14:22 +00:00
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defaultAttackProfile = "DIR";
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attackProfiles[] = {"DIR", "LOFT"};
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useModeForAttackProfile = 1;
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2021-04-13 04:37:41 +00:00
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};
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};
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class ammo_Missile_AMRAAM_D;
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class GVAR(d): ammo_Missile_AMRAAM_D {
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author = "Brandon (TCVM)";
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maneuvrability = 0;
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2021-04-13 05:14:22 +00:00
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flightProfiles[] = {"Direct", "TopDown"};
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class Direct {}; // dummy to allow for F cycling of missile mode
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class TopDown {};
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2021-04-13 04:37:41 +00:00
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class ace_missileguidance {
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enabled = 1;
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pitchRate = 80; // Minium flap deflection for guidance
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yawRate = 80; // Maximum flap deflection for guidance
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canVanillaLock = 1; // Can this default vanilla lock? Only applicable to non-cadet mode
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// Guidance type for munitions
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defaultSeekerType = "ARH";
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seekerTypes[] = { "ARH" };
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lockableTypes[] = {"Air"};
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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2021-04-13 22:10:39 +00:00
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defaultNavigationType = "ZeroEffortMiss";
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navigationTypes[] = { "ZeroEffortMiss" };
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2021-04-13 04:37:41 +00:00
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekerAngle = 50; // Angle from the shooter's view that can track the missile
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 75;
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seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
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// Attack profile type selection
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2021-04-13 05:14:22 +00:00
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defaultAttackProfile = "DIR";
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attackProfiles[] = {"DIR", "LOFT"};
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useModeForAttackProfile = 1;
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2021-04-13 04:37:41 +00:00
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};
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};
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};
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