ACE3/addons/interaction/functions/fnc_getDown.sqf

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/*
* Author: KoffeinFlummi, commy2
* Forces a civilian to the ground with a chance of failure.
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*
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* Arguments:
* 0: Unit <OBJECT>
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* 1: Target <OBJECT>
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*
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* Return Value:
* None
*
* Example:
* [civillian] call ace_interaction_fnc_getDown
*
* Public: No
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*/
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#include "script_component.hpp"
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#define SEND_RADIUS 10
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params ["_unit", "_target"];
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_unit playActionNow "GestureGo";
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private "_chance";
_chance = [0.5, 0.8] select (count weapons _unit > 0);
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{
if (count weapons _x == 0 && {random 1 < _chance}) then {
["getDown", [_x], [_x]] call EFUNC(common,targetEvent);
};
false
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} count (_target nearEntities ["Civilian", SEND_RADIUS]);