2015-05-13 00:28:18 +00:00
|
|
|
---
|
|
|
|
layout: wiki
|
|
|
|
title: Explosives
|
|
|
|
group: feature
|
|
|
|
parent: wiki
|
|
|
|
---
|
2015-05-14 14:02:01 +00:00
|
|
|
|
2015-05-14 14:13:04 +00:00
|
|
|
## Overview
|
2015-05-14 14:02:01 +00:00
|
|
|
|
|
|
|
### Advanced explosives placement
|
2015-05-13 00:28:18 +00:00
|
|
|
Enables more precise placement of explosives.
|
2015-05-14 14:02:01 +00:00
|
|
|
|
|
|
|
### More trigger types
|
2015-05-13 00:28:18 +00:00
|
|
|
Offers different trigger types, like clackers and dead man switches.
|
2015-05-14 14:02:01 +00:00
|
|
|
|
|
|
|
### Attack explosives to vehicles
|
2015-05-13 00:28:18 +00:00
|
|
|
Enables attaching explosives to vehicles.
|
|
|
|
|
2015-05-14 14:02:01 +00:00
|
|
|
|
2015-05-14 14:13:04 +00:00
|
|
|
## Usage
|
2015-05-14 14:02:01 +00:00
|
|
|
|
2015-05-13 00:28:18 +00:00
|
|
|
Short overview of how to use the feature, e.g. menu options, key bindings,
|
|
|
|
instructions. May not apply to all modules.
|
|
|
|
|
2015-05-14 14:02:01 +00:00
|
|
|
|
2015-05-14 14:13:04 +00:00
|
|
|
## Dependencies
|
2015-05-14 14:02:01 +00:00
|
|
|
|
2015-05-13 19:31:53 +00:00
|
|
|
`ace_interaction`
|