ACE3/addons/medical/functions/fnc_setCardiacArrest.sqf

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/*
* Author: Glowbal
* Triggers a unit into the Cardiac Arrest state from CMS. Will put the unit in an unconscious state and run a countdown timer until unit dies.
* Timer is a random value between 120 and 720 seconds.
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*
* Arguments:
* 0: The unit that will be put in cardiac arrest state <OBJECT>
*
* ReturnValue:
* <NIL>
*
* Public: yes
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*/
#include "script_component.hpp"
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private ["_unit", "_timeInCardiacArrest"];
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_unit = _this select 0;
if (_unit getvariable [QGVAR(inCardiacArrest),false]) exitwith {};
_unit setvariable [QGVAR(inCardiacArrest), true,true];
_unit setvariable [QGVAR(heartRate), 0];
["Medical_onEnteredCardiacArrest", [_unit]] call EFUNC(common,localEvent);
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[_unit, true] call FUNC(setUnconscious);
_timeInCardiacArrest = 120 + round(random(600));
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[{
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private ["_args","_unit","_startTime","_timeInCardiacArrest","_heartRate"];
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_args = _this select 0;
_unit = _args select 0;
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_startTime = _args select 1;
_timeInCardiacArrest = _args select 2;
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_heartRate = _unit getvariable [QGVAR(heartRate), 80];
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if (_heartRate > 0 || !alive _unit) exitwith {
[(_this select 1)] call cba_fnc_removePerFrameHandler;
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_unit setvariable [QGVAR(inCardiacArrest), nil,true];
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};
if (ACE_time - _startTime >= _timeInCardiacArrest) exitwith {
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[(_this select 1)] call cba_fnc_removePerFrameHandler;
_unit setvariable [QGVAR(inCardiacArrest), nil,true];
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[_unit] call FUNC(setDead);
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};
}, 1, [_unit, ACE_time, _timeInCardiacArrest] ] call CBA_fnc_addPerFrameHandler;
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