2021-05-06 21:01:50 +00:00
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class CfgSkeletons {
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class Default {
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isDiscrete = 1;
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skeletonInherit = "";
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2021-05-21 21:36:32 +00:00
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skeletonBones[] = {
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"suitcase", "",
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"missile", "suitcase"
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};
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};
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2021-05-07 02:03:59 +00:00
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class 9m14_skeleton: Default {};
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class 9m14_mount_skeleton: Default {};
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class 9m14_joystick_skeleton: Default {
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skeletonBones[] = {
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"box", "",
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"periscope", "box",
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"view_pos", "periscope"
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};
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};
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2021-05-06 21:01:50 +00:00
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};
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class CfgModels {
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class Default {
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sectionsInherit = "";
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sections[] = {};
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skeletonName = "";
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};
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2021-05-07 01:18:44 +00:00
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class 9m14: Default {
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2021-05-06 21:01:50 +00:00
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sectionsInherit = "";
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sections[] = {};
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skeletonName = "9m14_skeleton";
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2021-05-07 01:18:44 +00:00
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};
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class 9m14_mount: Default {
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sectionsInherit = "";
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sections[] = {};
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skeletonName = "9m14_mount_skeleton";
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2021-05-21 21:36:32 +00:00
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class Animations {
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class missile_hide {
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type = "hide";
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source = "user";
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selection = "missile";
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animPeriod = 0.0001;
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minValue = 0;
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maxValue = 1;
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minPhase = 0;
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maxPhase = 1;
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hideValue = 0.99;
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};
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};
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2021-05-06 21:01:50 +00:00
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};
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2021-05-07 10:19:26 +00:00
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class 9m14_joystick: Default {
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sectionsInherit = "";
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sections[] = {};
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skeletonName = "9m14_joystick_skeleton";
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2021-05-21 21:36:32 +00:00
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class Animations {
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class MainGun {
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type = "rotation";
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selection = "view_pos";
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sourceAddress = "clamp";
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source = "MainGun";
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axis = "elevation_axis";
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animPeriod = 0.01;
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initPhase = 0;
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maxValue = "rad 360";
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minValue = "rad -360";
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angle1 = "rad -360";
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angle0 = "rad +360";
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};
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class MainTurret {
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type = "rotation";
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source = "MainTurret";
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selection = "periscope";
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sourceAddress = "loop";
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axis = "rotation_axis";
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animPeriod = 0.005;
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minValue = "rad -360";
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maxValue = "rad +360";
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angle1 = "rad -360";
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angle0 = "rad +360";
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};
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};
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2021-05-07 10:19:26 +00:00
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};
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2021-05-06 21:01:50 +00:00
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};
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