ACE3/addons/medical_statemachine/functions/fnc_resetStateDefault.sqf

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#include "script_component.hpp"
/*
* Author: SilentSpike
* Resets the default state on a unit after respawning.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* None
*
2019-03-30 16:07:54 +00:00
* Example:
* [player] call ace_medical_statemachine_fnc_resetStateDefault
*
* Public: No
*/
params ["_unit"];
// Statemachine only handles local units
if !(local _unit) exitWith {};
[_unit, EGVAR(medical,STATE_MACHINE), "Dead", "Default"] call CBA_statemachine_fnc_manualTransition;