ACE3/addons/interaction/functions/fnc_onButtonUp.sqf

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// by commy2
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#include "script_component.hpp"
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private ["_player", "_vehicle", "_target", "_count", "_index", "_action", "_statement", "_condition", "_conditionShow", "_exceptions", "_distance"];
_player = ACE_player;
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_vehicle = vehicle _player;
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_target = [GVAR(Target), _player] select (GVAR(MenuType) % 2 == 1);
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_count = count GVAR(Buttons);
_index = call FUNC(getSelectedButton);
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_action = if (_index != -1 && {_index < _count}) then {
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GVAR(Buttons) select _index
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} else {
["", {}, {false}, 0, [], "", "", {false}, [], 0]
};
(findDisplay 1713999) closeDisplay 1;
closeDialog 0;
_statement = _action select 1;
_condition = _action select 2;
_conditionShow = _action select 7;
_exceptions = _action select 8;//
_distance = _action select 9;
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if ((_distance == 0 || {[GVAR(Target), _distance] call FUNC(isInRange)}) && {[_target, _player] call _condition} && {[_target, _player] call _conditionShow}) then {
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[_target, _player] call _statement;
};