2015-04-05 06:57:24 +00:00
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#include "script_component.hpp"
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2016-11-16 17:00:50 +00:00
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if (hasInterface) then {
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["ace_infoDisplayChanged", FUNC(turretDisplayLoaded)] call CBA_fnc_addEventHandler;
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};
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2015-12-19 01:18:35 +00:00
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2021-10-11 20:48:30 +00:00
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["CBA_settingsInitialized", {
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TRACE_4("CBA_settingsInitialized",GVAR(airResistanceEnabled),GVAR(allowComputerRangefinder),GVAR(allowCompass),GVAR(useAmmoHandling));
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2016-11-16 17:00:50 +00:00
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["vehicle", FUNC(handlePlayerVehicleChanged), true] call CBA_fnc_addPlayerEventHandler;
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2019-12-17 16:14:45 +00:00
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if (!GVAR(airResistanceEnabled)) exitWith {};
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if (EGVAR(artillerytables,advancedCorrections)) exitWith { TRACE_1("defer firedEH to artillerytables",_this); };
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["Mortar_01_base_F", "fired", {call FUNC(handleFired)}] call CBA_fnc_addClassEventHandler;
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2016-11-16 17:00:50 +00:00
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}] call CBA_fnc_addEventHandler;
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