2015-02-07 21:20:51 +00:00
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/*
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* Author: PabstMirror
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* Module Function to make a unit surrender (can be called from editor, or placed with zeus)
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*
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* Arguments:
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* 0: The Module Logic Object <OBJECT>
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* 1: synced objects <ARRAY>
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* 2: Activated <BOOL>
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*
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* Return Value:
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* Nothing
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*
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* Example:
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* Called from module
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_3(_logic,_units,_activated);
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2015-04-16 17:36:12 +00:00
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private ["_bisMouseOver", "_mouseOverObject"];
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2015-02-07 21:20:51 +00:00
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if (!_activated) exitWith {};
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if (local _logic) then {
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2015-05-18 18:58:02 +00:00
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//Modules run before postInit can instal the event handler, so we need to wait a little bit
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[{
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PARAMS_1(_units);
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{
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["SetSurrendered", [_x], [_x, true]] call EFUNC(common,targetEvent);
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} forEach _units;
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}, [_units], 0.05, 0.05]call EFUNC(common,waitAndExecute);
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2015-02-07 21:20:51 +00:00
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deleteVehicle _logic;
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};
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