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32 lines
633 B
Plaintext
32 lines
633 B
Plaintext
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/*
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Name: AGM_Respawn_fnc_handleKilled
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Author(s):
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bux578
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Description:
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Handles the XEH Killed event
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Parameters:
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0: OBJECT - Killed unit
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1: OBJECT - Attacker
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Returns:
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VOID
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*/
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private ["_killedUnit"];
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_killedUnit = _this select 0;
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// Saves the gear when the player is killed
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AGM_Respawn_unitGear = [];
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if (AGM_Respawn_SavePreDeathGear) then {
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AGM_Respawn_unitGear = [_killedUnit] call AGM_Respawn_fnc_getAllGear;
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};
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if (missionNamespace getVariable ["AGM_showFriendlyFireMessage", false]) then {
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[_this, "AGM_Respawn_fnc_showFriendlyFireMessage", 2] call AGM_Core_fnc_execRemoteFnc;
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};
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