2016-09-04 09:25:03 +00:00
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#include "script_component.hpp"
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#include "XEH_PREP.hpp"
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2023-09-06 16:37:26 +00:00
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private _itemHash = createHashMap;
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// key is Treatment Type (prefix @ represents a group of treatments)
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// value is hash of item/treatment pairs
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{
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_x params ["_itemType", "_treatments"];
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private _typeHash = createHashMap;
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{
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private _items = getArray (configFile >> "ace_medical_treatment_actions" >> _x >> "items");
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if (_items isEqualTo []) then { ERROR_1("bad action %1",_x); };
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private _itemClassname = configName (configFile >> "CfgWeapons" >> _items # 0);
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2024-02-04 17:50:24 +00:00
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private _treatment = ["", _x] select ((count _treatments) > 1);
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2023-09-06 16:37:26 +00:00
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_typeHash set [_itemClassname, _treatment];
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} forEach _treatments;
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_itemHash set [_itemType, _typeHash];
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} forEach [
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["@bandage", ["FieldDressing", "PackingBandage", "ElasticBandage", "QuikClot"]],
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["@iv", ["SalineIV", "SalineIV_500", "SalineIV_250", "BloodIV", "BloodIV_500", "BloodIV_250", "PlasmaIV", "PlasmaIV_500", "PlasmaIV_250"]],
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["splint", ["splint"]],
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["morphine", ["morphine"]],
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["epinephrine", ["epinephrine"]]
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];
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uinamespace setVariable [QGVAR(itemHash), compileFinal _itemHash];
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