ACE3/addons/captives/config.cpp

32 lines
866 B
C++
Raw Normal View History

2015-02-03 02:04:50 +00:00
#include "script_component.hpp"
2015-02-03 02:04:50 +00:00
class CfgPatches {
class ADDON {
2015-02-07 21:20:51 +00:00
units[] = {QGVAR(ModuleSurrender)};
2015-02-03 02:04:50 +00:00
weapons[] = {"ACE_CableTie"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ACE_Interaction"};
author[] = {"commy2", "KoffeinFlummi"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
2015-02-03 02:04:50 +00:00
#include "CfgEventHandlers.hpp"
2015-02-03 06:42:34 +00:00
#include "CfgMoves.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
2015-02-04 06:35:51 +00:00
class ACE_canInteractConditions {
class GVAR(isNotEscorting) {
2015-02-04 19:16:19 +00:00
condition = QUOTE(!(GETVAR(player,QGVAR(isEscorting),false)));
};
2015-02-05 22:39:45 +00:00
class GVAR(isNotHandcuffed) {
condition = QUOTE(!(GETVAR(player,QGVAR(isHandcuffed),false)));
};
2015-02-04 06:35:51 +00:00
class GVAR(isNotSurrendering) {
2015-02-06 21:54:26 +00:00
condition = QUOTE(!(GETVAR(player,QGVAR(isSurrendering),false)));
};
};