ACE3/addons/malyutka/functions/fnc_pickupPlug.sqf

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#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Picks up plug from ground
*
* Arguments:
* 0: Static Weapon <OBJECT>
* 1: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [cursorObject, player] call ace_malyutka_fnc_pickupPlug
*
* Public: No
*/
params ["_unit", "_handle"];
_handle attachTo [_unit, [0, 1, 0], "pelvis"];
_unit setVariable [QGVAR(carryingPlug), _handle];
_plug setVariable [QGVAR(dropped), false];
[_unit] call EFUNC(weaponselect,putWeaponAway);
[_unit, _handle] call FUNC(carryPlugPFH);