ACE3/addons/laserpointer/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_acc_pointer_red","ACE_acc_pointer_green","ACE_acc_pointer_green_IR"};
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requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
authors[] = {"commy2"};
url = ECSTRING(main,URL);
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VERSION_CONFIG;
};
};
#include "ACE_Settings.hpp"
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#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
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#include "CfgJointRails.hpp"
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class ACE_newEvents {
GunLightOff = "ace_gunLightOff";
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SetHandcuffed = QEGVAR(captives,setHandcuffed);
};