2015-08-16 21:52:37 +00:00
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/*
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* Author: GitHawk
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2015-08-18 15:38:50 +00:00
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* Make a dummy object by disabling collision and turning it.
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2015-08-16 21:52:37 +00:00
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*
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* Arguments:
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2015-08-18 00:32:10 +00:00
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* 0: Object <OBJECT>
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* 1: Vector dirAndUp <ARRAY>
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2015-08-16 21:52:37 +00:00
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*
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* Return Value:
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* None
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*
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* Example:
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2015-08-18 15:38:50 +00:00
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* [dummy, [[1,0,0],[0,0,1]]] call ace_rearm_fnc_makeDummy
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2015-08-16 21:52:37 +00:00
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*
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* Public: No
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*/
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#include "script_component.hpp"
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2016-02-01 19:21:20 +00:00
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params [["_obj", objNull, [objNull]], ["_dirAndUp", [[1,0,0],[0,0,1]], [[]]]];
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2015-08-16 21:52:37 +00:00
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_obj setVectorDirAndUp _dirAndUp;
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2015-08-20 17:51:22 +00:00
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_obj allowDamage false;
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2016-05-07 20:27:33 +00:00
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ACE_player disableCollisionWith _obj;
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