ACE3/addons/chemlights/CfgAmmo.hpp

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class CfgAmmo {
class Chemlight_base;
class Chemlight_Blue: Chemlight_base {
timeToLive = 1500;
};
class Chemlight_Red: Chemlight_base {
timeToLive = 1800;
};
class Chemlight_Green: Chemlight_base {
timeToLive = 1800;
};
class Chemlight_Yellow: Chemlight_base {
timeToLive = 1800;
};
class ACE_G_Chemlight_Orange: Chemlight_base {
timeToLive = 1800;
effectsSmoke = "ACE_ChemlightEffect_Orange";
model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit";
};
class ACE_G_Chemlight_Orange_Infinite: ACE_G_Chemlight_Orange {
timeToLive = 1e10;
};
class ACE_G_Chemlight_White: Chemlight_base {
timeToLive = 1500;
effectsSmoke = "ACE_ChemlightEffect_White";
model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit";
};
class ACE_G_Chemlight_White_Infinite: ACE_G_Chemlight_White {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiRed: Chemlight_Red {
effectsSmoke = "ACE_ChemlightEffect_HiRed";
timeToLive = 300;
};
class ACE_G_Chemlight_HiRed_Infinite: ACE_G_Chemlight_HiRed {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiYellow: Chemlight_Yellow {
effectsSmoke = "ACE_ChemlightEffect_HiYellow";
timeToLive = 300;
};
class ACE_G_Chemlight_HiYellow_Infinite: ACE_G_Chemlight_HiYellow {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiOrange: ACE_G_Chemlight_Orange {
effectsSmoke = "ACE_ChemlightEffect_HiOrange";
timeToLive = 300;
};
class ACE_G_Chemlight_HiOrange_Infinite: ACE_G_Chemlight_HiOrange {
timeToLive = 1e10;
};
class ACE_G_Chemlight_HiWhite: ACE_G_Chemlight_White {
effectsSmoke = "ACE_ChemlightEffect_HiWhite";
timeToLive = 300;
};
class ACE_G_Chemlight_HiWhite_Infinite: ACE_G_Chemlight_HiWhite {
timeToLive = 1e10;
};
class ACE_G_Chemlight_IR: Chemlight_base {
ACE_Chemlight_IR = "ACE_Chemlight_IR_Dummy";
effectsSmoke = "ACE_ChemlightEffect_IR";
timeToLive = 1500;
model = "\A3\Weapons_f\chemlight\chemlight_blue_lit";
};
};