2019-06-03 15:31:46 +00:00
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#include "script_component.hpp"
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/*
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* Author: Glowbal
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* Local callback for applying a tourniquet to a patient.
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*
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* Arguments:
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* 0: Patient <OBJECT>
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* 1: Body Part <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, "LeftLeg"] call ace_medical_treatment_fnc_tourniquetLocal
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*
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* Public: No
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*/
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params ["_patient", "_bodyPart"];
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TRACE_2("tourniquetLocal",_patient,_bodyPart);
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private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
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private _tourniquets = GET_TOURNIQUETS(_patient);
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_tourniquets set [_partIndex, CBA_missionTime];
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_patient setVariable [VAR_TOURNIQUET, _tourniquets, true];
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[_patient] call EFUNC(medical_status,updateWoundBloodLoss);
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2019-12-12 16:25:21 +00:00
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private _nearPlayers = (_patient nearEntities ["CAManBase", 6]) select {_x call EFUNC(common,isPlayer)};
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TRACE_1("clearConditionCaches: tourniquetLocal",_nearPlayers);
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[QEGVAR(interact_menu,clearConditionCaches), [], _nearPlayers] call CBA_fnc_targetEvent;
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