ACE3/addons/interaction/functions/fnc_getSelectedButton.sqf

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/*
* Author: commy2
* Get selected button
*
* Arguments:
* None
*
* Return value:
* Angle <NUMBER>
*
* Example:
* _number = call ace_interaction_fnc_getSelectedButton
*
* Public: No
*/
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#include "script_component.hpp"
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#define MIN_DISTANCE 0.0065
private ["_position", "_distance", "_angle"];
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_position = uiNamespace getVariable [QGVAR(CursorPosition), [0.5, 0.5, 0]];
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_position = [((_position select 1) - 0.5) / safezoneH, ((_position select 2) - 0.5) / safezoneW, 0];
_distance = [0, 0, 0] vectorDistanceSqr _position;
// is in center
if (_distance < MIN_DISTANCE) exitWith {-1};
_angle = (_position select 0) atan2 (_position select 1);
// rotate circle
_angle = 180 - _angle + 360 / 10 / 2;
if (_angle < 0) then {_angle = _angle + 360};
_angle = floor (_angle / 360 * 10);
if (_angle == 10) then {0} else {_angle}