ACE3/addons/headless/XEH_postInit.sqf

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#include "script_component.hpp"
// Exit on player clients that are not hosts
if (hasInterface && !isServer) exitWith {};
["SettingsInitialized", {
if (isServer) then {
// Add disconnect EH if HC transferring enabled
if (GVAR(Enabled)) then {
addMissionEventHandler ["HandleDisconnect", {_this call FUNC(handleDisconnect)}];
};
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} else {
// Register HC (this part happens on HC only)
["ACE_HeadlessClientJoined", [player]] call EFUNC(common,globalEvent);
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};
}] call EFUNC(common,addEventHandler);