2015-01-17 18:25:12 +00:00
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// by commy2
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#include "script_component.hpp"
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private "_dlgVector";
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disableSerialization;
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_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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private ["_heightLength", "_digits"];
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_heightLength = call FUNC(getRelativeHeightLength);
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// height
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_digits = [_heightLength select 0] call FUNC(convertToTexturesDistance);
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(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 0);
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(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 1);
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(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 2);
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(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 3);
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// length
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_digits = [_heightLength select 1] call FUNC(convertToTexturesDistance);
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(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
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(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
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(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
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(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
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2015-04-12 11:56:01 +00:00
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[GVAR(illuminate)] call FUNC(illuminate);
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