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13 lines
279 B
Plaintext
13 lines
279 B
Plaintext
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// by commy2
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#include "script_component.hpp"
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private ["_unit", "_target"];
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_unit = _this select 0;
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_target = _this select 1;
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alive _target
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&& {!(_target getVariable ["ACE_isUnconscious", false])}
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&& {!([_target] call EFUNC(common,isPlayer))}
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&& {_target in units group _unit}
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