ACE3/addons/interaction/functions/fnc_canJoinTeam.sqf

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// by commy2
#include "script_component.hpp"
private ["_unit", "_target"];
_unit = _this select 0;
_target = _this select 1;
alive _target
&& {!(_target getVariable ["ACE_isUnconscious", false])}
&& {!([_target] call EFUNC(common,isPlayer))}
&& {_target in units group _unit}