ACE3/addons/interact_menu/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
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author[] = {"NouberNou", "esteldunedain"};
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authorUrl = "";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CursorMenus.hpp"
class ACE_Settings {
class GVAR(AlwaysUseCursorSelfInteraction) {
value = 0;
typeName = "BOOL";
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isClientSettable = 1;
displayName = "$STR_ACE_Interact_Menu_AlwaysUseCursorSelfInteraction";
};
class GVAR(UseListMenu) {
value = 0;
typeName = "BOOL";
isClientSettable = 1;
displayName = "$STR_ACE_Interact_Menu_UseListMenu";
};
};