ACE3/addons/gbu/CfgWeapons.hpp

20 lines
719 B
C++
Raw Normal View History

2021-04-12 08:51:02 +00:00
class CfgWeapons {
class weapon_LGBLauncherBase;
class GVAR(12): weapon_LGBLauncherBase {
displayName = "GBU-12 [ACE]";
magazines[] = { QGVAR(2Rnd_12), QGVAR(1_PylonMissile_1Rnd_12) };
EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
};
2021-04-13 00:04:40 +00:00
class GVAR(FAB250): weapon_LGBLauncherBase {
2021-04-12 08:51:02 +00:00
displayName = "FAB-250M-54 [ACE]";
2021-04-13 00:04:40 +00:00
magazines[] = {QGVAR(1Rnd_FAB250), QGVAR(1_PylonMissile_1Rnd_FAB250)};
2021-04-12 08:51:02 +00:00
EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
};
};