ACE3/addons/frag/initSettings.inc.sqf

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private _category = format ["ACE %1", localize LSTRING(Module_DisplayName)];
[
QGVAR(enabled), "CHECKBOX",
[LSTRING(EnableFrag), LSTRING(EnableFrag_Desc)],
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[_category, LSTRING(Frag)],
true,
1
] call CBA_fnc_addSetting;
[
QGVAR(spallEnabled), "CHECKBOX",
[LSTRING(EnableSpall), LSTRING(EnableSpall_Desc)],
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[_category, LSTRING(Spall)],
false,
1
] call CBA_fnc_addSetting;
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[
QGVAR(reflectionsEnabled), "CHECKBOX",
[LSTRING(EnableReflections), LSTRING(EnableReflections_Desc)],
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[_category, LSTRING(Reflections)],
false,
1
] call CBA_fnc_addSetting;
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/// !*! TODO: add stringtable entries
[
QGVAR(enSubMunit), "LIST",
["Enable submunition fragmentation", "Enables submunition fragmentation when fragmentation is enabled"],
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[_category, LSTRING(Frag)],
[[2, 1, 0], ["complex fragementation","simple fragmentation","no fragmentation"], 2]
] call CBA_fnc_addSetting;
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[
QGVAR(atLeastOne), "CHECKBOX",
"At least one round hit",
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[_category, LSTRING(Frag)],
true
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] call CBA_fnc_addSetting;
[
QGVAR(BlackList), "EDITBOX",
["Default BlackList", "Array of ammo classnames strings to blackist fragmentation for."],
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[_category, LSTRING(Frag)],
QUOTE(['B_556x45_Ball'])
] call CBA_fnc_addSetting;