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#2810 - Delete map glow light from DC players
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@ -1,5 +1,22 @@
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#include "script_component.hpp"
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//Delete map glow lights from disconnecting players #2810
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if (isServer) then {
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addMissionEventHandler ["HandleDisconnect",{
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params ["_disconnectedPlayer"];
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if ((!GVAR(mapGlow)) || {isNull _disconnectedPlayer}) exitWith {};
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{
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if (_x isKindOf "ACE_FlashlightProxy_White") then {
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// ACE_LOGINFO_2("Deleting leftover light [%1:%2] from DC player [%3]", _x, typeOf _x, _disconnectedPlayer);
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deleteVehicle _x;
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};
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} forEach attachedObjects _disconnectedPlayer;
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nil
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}];
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};
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// Exit on Headless as well
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if (!hasInterface) exitWith {};
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