Show Charge - Cleanup Settings

This commit is contained in:
PabstMirror 2015-04-05 14:34:39 -05:00
parent e71378f9b3
commit 0281897a3d
6 changed files with 77 additions and 23 deletions

View File

@ -33,18 +33,24 @@ class CfgVehicles {
// icon = QUOTE(PATHTOF(UI\Icon_.paa));
functionPriority = 0;
class Arguments {
class disableComputerRangefinder {
displayName = "Remove MK6 Computer/Rangefinder";
description = "Removes Computer and Rangefinder (these should be removed if you enable air resistance)";
typeName = "BOOL";
defaultValue = 1;
};
class airResistanceEnabled {
displayName = "Air Resitance";
description = "For Player Shots, Model Air Restiance and Wind Effects";
typeName = "BOOL";
defaultValue = 1;
};
class allowComputerRangefinder {
displayName = "Allow MK6 Computer/Rangefinder";
description = "Show the Computer and Rangefinder (these should be removed if you enable air resistance)";
typeName = "BOOL";
defaultValue = 0;
};
class allowCompass {
displayName = "Allow MK6 Compass";
description = "Show the MK6 Digital Compass";
typeName = "BOOL";
defaultValue = 1;
};
};
class ModuleDescription: ModuleDescription {
description = "";

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@ -11,6 +11,20 @@ class RscInGameUI {
class ACE_MILS_GROUP: CA_IGUI_elements_group {
idc = 80170;
class controls {
class CA_Heading_MILS: RscText
{
idc = 80156;
style = 0;
colorText[] = {0.706,0.0745,0.0196,1};
sizeEx = "0.028*SafezoneH";
shadow = 0;
font = "EtelkaMonospacePro";
text = "015";
x = "25.3 * (0.01875 * SafezoneH)";
y = "6.3 * (0.025 * SafezoneH)";
w = "2.2 * (0.01875 * SafezoneH)";
h = "1 * (0.025 * SafezoneH)";
};
class CA_Elev_MILS: RscText {
idc = 80175;
style = 1;
@ -19,14 +33,14 @@ class RscInGameUI {
shadow = 0;
font = "EtelkaMonospacePro";
text = "80.5";
x = "36.8 * (0.01875 * SafezoneH)";
y = "29.3 * (0.025 * SafezoneH)";
w = "5.2 * (0.01875 * SafezoneH)";
h = "1.2 * (0.025 * SafezoneH)";
x = "36.8 * (0.01875 * SafezoneH)";
y = "29.3 * (0.025 * SafezoneH)";
w = "5.2 * (0.01875 * SafezoneH)";
h = "1.2 * (0.025 * SafezoneH)";
};
class CA_Elev_Need_MILS: CA_Elev_MILS {
idc = 80176;
y = "30.8 * (0.025 * SafezoneH)";
y = "30.8 * (0.025 * SafezoneH)";
};
};
};

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@ -25,13 +25,20 @@ class ACE_Settings {
isClientSetable = 1;
displayName = "$STR_ACE_mk6mortar_useMils";
};
//These settings effect gameplay difficutly: defaults will leave the mortar the same as vanilla
class GVAR(airResistanceEnabled) {
value = 0;
typeName = "BOOL";
isClientSetable = 0;
};
class GVAR(disableComputerRangefinder) {
value = 0;
class GVAR(allowComputerRangefinder) {
value = 1;
typeName = "BOOL";
isClientSetable = 0;
};
class GVAR(allowCompass) {
value = 1;
typeName = "BOOL";
isClientSetable = 0;
};

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@ -29,24 +29,34 @@ _hPos = 1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25);
_chargeText ctrlSetPosition [_xPos, _yPos, _wPos, _hPos];
_chargeText ctrlCommit 0;
_tubeWeaponName = (weapons _newVehicle) select 0;
_fireModes = getArray (configFile >> "CfgWeapons" >> _tubeWeaponName >> "modes");
[{
PARAMS_2(_args,_pfID);
EXPLODE_2_PVT(_args,_veh,_chargeText);
EXPLODE_3_PVT(_args,_mortarVeh,_chargeText,_fireModes);
if ((vehicle ACE_player) != _veh) then {
if ((vehicle ACE_player) != _mortarVeh) then {
[_pfID] call CBA_fnc_removePerFrameHandler;
ctrlDelete _chargeText;
} else {
_text = format ["<t size='0.8'>%1: %2 <img image='%3'/></t>", "Charge", 1, QUOTE(PATHTOF(UI\ui_charges.paa))];
//Compute: 'charge' from weaponstate
_currentFireMode = (weaponState [_mortarVeh, [0]]) select 2;
_currentChargeMode = _fireModes find _currentFireMode;
_text = format ["<t size='0.8'>%1: %2 <img image='%3'/></t>", "Charge", _currentChargeMode, QUOTE(PATHTOF(UI\ui_charges.paa))];
_chargeText ctrlSetStructuredText parseText _text;
if (shownArtilleryComputer && GVAR(disableComputerRangefinder)) then {
if (shownArtilleryComputer && {!GVAR(allowComputerRangefinder)}) then {
//Don't like this solution, but it works
closeDialog 0;
[parseText "Computer Disabled"] call EFUNC(common,displayTextStructured);
};
_display = uiNamespace getVariable ["ACE_Mk6_RscWeaponRangeArtillery", displayNull];
if (isNull _display) exitWith {systemChat "null";};
//Update CurrentElevation Display:
_elevDeg = parseNumber ctrlText (_display displayCtrl 175);
if (GVAR(useMils)) then {
(_display displayCtrl 80175) ctrlSetText str round (_elevDeg * 6400 / 360);
@ -54,7 +64,8 @@ _chargeText ctrlCommit 0;
(_display displayCtrl 80175) ctrlSetText str _elevDeg;
};
if (GVAR(disableComputerRangefinder)) then {
//Update ElevationNeeded Display:
if (!GVAR(allowComputerRangefinder)) then {
(_display displayCtrl 80176) ctrlSetText "";
} else {
_elevDeg = parseNumber ctrlText (_display displayCtrl 176);
@ -68,5 +79,17 @@ _chargeText ctrlCommit 0;
};
};
};
//Update Heading Display:
if (!GVAR(allowCompass)) then {
(_display displayCtrl 80156) ctrlSetText "";
} else {
_elevDeg = parseNumber ctrlText (_display displayCtrl 156);
if (GVAR(useMils)) then {
(_display displayCtrl 80156) ctrlSetText str round (_elevDeg * 6400 / 360);
} else {
(_display displayCtrl 80156) ctrlSetText str _elevDeg;
};
};
};
}, 0, [_newVehicle, _chargeText]] call CBA_fnc_addPerFrameHandler;
}, 0, [_newVehicle, _chargeText,_fireModes]] call CBA_fnc_addPerFrameHandler;

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@ -22,5 +22,6 @@ PARAMS_3(_logic,_syncedUnits,_activated);
if (!_activated) exitWith {WARNING("Module - placed but not active");};
if (!isServer) exitWith {};
[_logic, QGVAR(disableComputerRangefinder), "disableComputerRangefinder"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(airResistanceEnabled), "airResistanceEnabled"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(allowComputerRangefinder), "allowComputerRangefinder"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(allowCompass), "allowCompass"] call EFUNC(common,readSettingFromModule);

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@ -12,7 +12,7 @@
*/
#include "script_component.hpp"
#define CTRL_CA_HEADING (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_Heading")
#define CTRL_CA_OPTICSPITCH (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_OPTICSPITCH")
#define CTRL_CA_OPTICSZOOM (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_OPTICSZOOM")
#define CTRL_CA_SOLUTION_TEXT (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_SOLUTION_TEXT")
@ -23,6 +23,7 @@
#define CTRL_CA_ELEV_NEED_TEXT (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_ELEV_NEED_TEXT")
#define CTRL_CA_RANGEELEMENTS_GROUP (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_RangeElements_group")
#define CTRL_CA_HEADING (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_Heading")
#define CTRL_CA_ELEV (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_ELEV")
#define CTRL_CA_ELEV_NEED (configFile >> "RscInGameUI" >> "ACE_Mk6_RscWeaponRangeArtillery" >> "CA_IGUI_elements_group" >> "controls" >> "CA_ELEV_NEED")
@ -54,8 +55,10 @@ _fnc_hideControl = {
{
[_x, GVAR(disableComputerRangefinder)] call _fnc_hideControl;
} forEach [CTRL_CA_HEADING, CTRL_CA_OPTICSPITCH, CTRL_CA_OPTICSZOOM, CTRL_CA_SOLUTION_TEXT, CTRL_CA_DISTANCE_TEXT, CTRL_CA_DISTANCE, CTRL_CA_TIME_TEXT, CTRL_CA_TIME, CTRL_CA_ELEV_NEED_TEXT, CTRL_CA_RANGEELEMENTS_GROUP];
} forEach [CTRL_CA_OPTICSPITCH, CTRL_CA_OPTICSZOOM, CTRL_CA_SOLUTION_TEXT, CTRL_CA_DISTANCE_TEXT, CTRL_CA_DISTANCE, CTRL_CA_TIME_TEXT, CTRL_CA_TIME, CTRL_CA_ELEV_NEED_TEXT, CTRL_CA_RANGEELEMENTS_GROUP];
//Always hide these, handled by the mil convertions in handlePlayerVehChanged
//Always hide these, handled by the mil convertions PFEH in handlePlayerVehChanged
[CTRL_CA_HEADING, true] call _fnc_hideControl;
[CTRL_CA_ELEV, true] call _fnc_hideControl;
[CTRL_CA_ELEV_NEED, true] call _fnc_hideControl;