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rectify localUnits func #4836
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@ -1,7 +1,7 @@
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// Manual transitions applied to this statemachine
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// Manual transitions applied to this statemachine
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// - fnc_resetStateDefault on unit respawn
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// - fnc_resetStateDefault on unit respawn
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class ACE_Medical_StateMachine {
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class ACE_Medical_StateMachine {
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list = "allUnits select {local _x}";
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list = QUOTE(call EFUNC(common,getLocalUnits));
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skipNull = 1;
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skipNull = 1;
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class Default {
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class Default {
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