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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00

reworked some function headers and deleted whitespace in doFragTargeted

This commit is contained in:
lambdatiger 2024-02-20 20:32:05 -06:00
parent b98aae7866
commit 05dedff99d
2 changed files with 2 additions and 3 deletions

@ -1,7 +1,7 @@
#include "..\script_component.hpp"
/*
* Author: Lambda.Tiger
* Per frame function to draw all dev traces.
* This function draws all development traces and is intended to be called on each frame.
*
* Arguments:
* None

@ -37,7 +37,7 @@ if (_fragTypes isEqualTo []) then {
];
};
// Post 2.18 change - uncomment line 47, remove line 49, 56-62, 70-72, and change lines 64 & 170 from _targetse to _objects
// Post 2.18 change - uncomment line 41, remove line 43, 50-55, 63-65, and change lines 57 & 168 from _targetse to _objects
// private _objects = [ASLToAGL _posASL, _fragRange, _fragRange, 0, false, _fragRange ] nearEntities [["Car", "Motorcycle", "Tank", "StaticWeapon", "CAManBase", "Air", "Ship"], false, true, true];
private _objects = (ASLToATL _posASL) nearEntities [["Car", "Motorcycle", "Tank", "StaticWeapon", "CAManBase", "Air", "Ship"], _fragRange];
@ -52,7 +52,6 @@ private _targets = [];
private _crew = crew _x;
_crew pushBackUnique _x;
_targets append _crew;
} forEach _objects;
TRACE_3("Targets found",_posASL,_fragRange,count _targets);