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Removed debug output
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@ -29,8 +29,6 @@ _unit setHitPointDamage ["hitBody", _torsoDamage min 0.95];
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_unit setHitPointDamage ["hitHands", (_handsDamageR + _handsDamageL) min 0.95];
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_unit setHitPointDamage ["hitLegs", (_legsDamageR + _legsDamageL) min 0.95];
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hintSilent Str(_bodyStatus);
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if (_bodyStatus isEqualTo [0,0,0,0,0,0]) then {
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_unit setDamage 0;
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};
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