Illuminate map for gunner of helicopters. Fixes #558

This commit is contained in:
jaynus 2015-04-21 11:58:07 -07:00
parent ce3cc71869
commit 08203b26c7

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@ -72,7 +72,7 @@ _vehicle = vehicle _unit;
// Do not obscure the map if the player is on a enclosed vehicle (assume internal illumination)
if (_vehicle != _unit) then {
// Player is in a vehicle
if (isTurnedOut _unit && {_vehicle isKindOf "Tank" || {_vehicle isKindOf "Wheeled_APC"}}) then {
if (isTurnedOut _unit && { _vehicle isKindOf "Tank" || { _vehicle isKindOf "Helicopter" && { (gunner _vehicle) == _unit } } || {_vehicle isKindOf "Wheeled_APC"}}) then {
_isEnclosed = true;
};
};