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deleted to much
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@ -46,6 +46,13 @@ if (isServer) then {
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GVAR(statusEffect_Names) = [];
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GVAR(statusEffect_isGlobal) = [];
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//////////////////////////////////////////////////
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// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
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//////////////////////////////////////////////////
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ACE_player = objNull;
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uiNamespace setVariable ["ACE_player", objNull];
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// Init toHex
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[0] call FUNC(toHex);
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