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localise sam
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@ -1,19 +1,19 @@
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class CfgMagazines {
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class magazine_Missile_mim145_x4;
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class GVAR(patriot): magazine_Missile_mim145_x4 {
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displayName = "MIM-104 Patriot Missile";
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displayName = CSTRING(patriot_missile);
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ammo = QGVAR(patriot);
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};
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class magazine_Missile_rim162_x8;
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class GVAR(RIM162): magazine_Missile_rim162_x8 {
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displayName = "RIM-162 ESSM";
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displayName = CSTRING(essm_missile);
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ammo = QGVAR(RIM162);
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};
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class magazine_Missile_s750_x4;
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class GVAR(s400): magazine_Missile_s750_x4 {
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displayName = "S-400";
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displayName = CSTRING(s400_missile);
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ammo = QGVAR(s400);
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};
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};
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@ -11,7 +11,7 @@ class CfgVehicles {
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// RIM-162
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class SAM_System_02_base_F: StaticMGWeapon {
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displayName = "Mk-29";
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displayName = CSTRING(essm);
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class AnimationSources {
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class Missiles_revolving {
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source = "revolving";
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@ -20,7 +20,7 @@ class CfgVehicles {
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};
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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gunnerName = "Mk-29 Operator";
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gunnerName = CSTRING(essm_operator);
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weapons[] = {
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QGVAR(RIM162)
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};
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@ -32,7 +32,7 @@ class CfgVehicles {
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};
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// Patriot
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class SAM_System_03_base_F: StaticMGWeapon {
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displayName = "MIM-104 Patriot";
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displayName = CSTRING(patriot);
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class AnimationSources {
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class Missiles_revolving {
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source = "revolving";
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@ -41,7 +41,7 @@ class CfgVehicles {
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};
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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gunnerName = "MIM-104 Patriot Operator";
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gunnerName = CSTRING(patriot_operator);
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weapons[] = {
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QGVAR(patriot)
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};
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@ -53,7 +53,7 @@ class CfgVehicles {
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};
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// S-400
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class SAM_System_04_base_F: StaticMGWeapon {
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displayName = "S-400";
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displayName = CSTRING(s400);
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class AnimationSources {
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class Missiles_revolving {
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source = "revolving";
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@ -62,7 +62,7 @@ class CfgVehicles {
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};
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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gunnerName = "S-400 Operator";
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gunnerName = CSTRING(s400_operator);
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weapons[] = {
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QGVAR(s400)
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};
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@ -2,7 +2,7 @@ class CfgWeapons {
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class weapon_mim145Launcher;
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class GVAR(patriot): weapon_mim145Launcher {
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author = "Brandon (TCVM)";
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displayName = "MIM-104 Patriot";
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displayName = CSTRING(patriot);
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magazines[] = { QGVAR(patriot) };
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weaponLockDelay = 0.5;
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};
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@ -10,7 +10,7 @@ class CfgWeapons {
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class weapon_rim162Launcher;
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class GVAR(RIM162): weapon_rim162Launcher {
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author = "Brandon (TCVM)";
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displayName = "Mk-29 ESSM";
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displayName = CSTRING(essm);
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magazines[] = { QGVAR(RIM162) };
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weaponLockDelay = 0.5;
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};
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@ -18,7 +18,7 @@ class CfgWeapons {
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class weapon_s750Launcher;
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class GVAR(s400): weapon_s750Launcher {
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author = "Brandon (TCVM)";
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displayName = "S-400";
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displayName = CSTRING(s400);
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magazines[] = { QGVAR(s400) };
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weaponLockDelay = 0.5;
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};
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32
addons/sam/stringtable.xml
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32
addons/sam/stringtable.xml
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@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="sam">
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<Key ID="STR_ACE_sam_patriot">
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<English>MIM-104 Patriot</English>
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</Key>
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<Key ID="STR_ACE_sam_patriot_operator">
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<English>MIM-104 Operator</English>
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</Key>
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<Key ID="STR_ACE_sam_patriot_missile">
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<English>Patriot Missile</English>
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</Key>
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<Key ID="STR_ACE_sam_essm">
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<English>Mk-29 ESSM</English>
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</Key>
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<Key ID="STR_ACE_sam_essm_operator">
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<English>Mk-29 Operator</English>
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</Key>
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<Key ID="STR_ACE_sam_essm_missile">
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<English>RIM-162 ESSM</English>
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</Key>
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<Key ID="STR_ACE_sam_s400">
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<English>S-400</English>
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</Key>
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<Key ID="STR_ACE_sam_s400_operator">
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<English>S-400 Operator</English>
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</Key>
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<Key ID="STR_ACE_sam_s400_missile">
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<English>S-400 Missile</English>
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</Key>
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</Package>
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</Project>
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