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add second draft of acerep7
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title: ACEREP #00007
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title: ACEREP #00007
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description: Status report on ACE3 version 3.8.1
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description: Status report on ACE3 version 3.8.1
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parent: posts
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parent: posts
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image: /img/news/160912_grenade.jpg
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image: /img/news/161003_blood.jpg
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author: bux
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author: bux
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layout: post
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layout: post
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---
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---
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@ -23,6 +23,12 @@ Two new features have made it into 3.8.0 which are blood splatters and ammo box
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Wounded units now will leave more visible trails of blood on the ground which could make for interesting missions like escaping as a wounded soldier who is being tracked down by enemy combatants.
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Wounded units now will leave more visible trails of blood on the ground which could make for interesting missions like escaping as a wounded soldier who is being tracked down by enemy combatants.
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When ammo boxes are destroyed the contained ammunition now will cook off in a multitude of small explosions and the boxes won't just sink into the ground.
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When ammo boxes are destroyed the contained ammunition now will cook off in a multitude of small explosions and the boxes won't just sink into the ground.
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<div class="row">
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<div class="small-12 columns">
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<img src="{{site.baseUrl}}/img/news/161003_blood.jpg" alt="A wounded insurgent in front of a damaged truck."/>
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</div>
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</div>
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With 3.8.0 the map tools will allow you to draw straight lines again. A feature that sadly is missing in vanilla Arma 3.
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With 3.8.0 the map tools will allow you to draw straight lines again. A feature that sadly is missing in vanilla Arma 3.
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## The Future things
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## The Future things
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@ -36,6 +42,15 @@ Now it's possible to define all medical conditions as different states and show
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We're really looking forward to the result and how you will like it.
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We're really looking forward to the result and how you will like it.
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### Night Vision Googles Improvements
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If you've [watched dslyecxi's recent youtube videos](https://www.youtube.com/user/Dslyecxi){:target="_blank"} or if you're [following us on twitter](https://twitter.com/intent/follow?screen_name=ace3mod&tw_p=followbutton){:target="_blank"} you might already have seen that dslyecxi has put together a mod vastly improving night vision googles and the resulting very limiting view. Check out his video with the explanation why vanilla Arma 3 <abbr title="Night Vision Goggles">NVG</abbr>s are a bad representation of real life NVGs and what he has done to improve that.
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<blockquote class="twitter-tweet" data-lang="en"><p lang="en" dir="ltr">A look at my take on enhanced nightvision in <a href="https://twitter.com/hashtag/Arma3?src=hash">#Arma3</a>, hopefully coming to <a href="https://twitter.com/ACE3Mod">@ACE3Mod</a> in some form in the future: <a href="https://t.co/bqVTfa8FU5">https://t.co/bqVTfa8FU5</a></p>— dslyecxi (@Dslyecxi) <a href="https://twitter.com/Dslyecxi/status/791738476450447360">October 27, 2016</a></blockquote>
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<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
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dslyecxi has donated his mod to ACE3 and we're looking into integrating it for a future release.
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## The End Things
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## The End Things
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The full changelog for ACE3 v3.8.1 can be found here: [https://github.com/acemod/ACE3/releases/v3.8.1](https://github.com/acemod/ACE3/releases/v3.8.1){:target="_blank"}
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The full changelog for ACE3 v3.8.1 can be found here: [https://github.com/acemod/ACE3/releases/v3.8.1](https://github.com/acemod/ACE3/releases/v3.8.1){:target="_blank"}
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