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Add hellfire support to CUP vehicles (#5367)
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@ -24,7 +24,7 @@ class CfgMagazines {
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count = 1;
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mass = 85;
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pylonWeapon = QGVAR(launcher);
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hardpoints[] = {"B_MISSILE_PYLON", "SCALPEL_1RND_EJECTOR", "B_ASRRAM_EJECTOR", "UNI_SCALPEL"};
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hardpoints[] = {"B_MISSILE_PYLON", "SCALPEL_1RND_EJECTOR", "B_ASRRAM_EJECTOR", "UNI_SCALPEL", "CUP_NATO_HELO_SMALL", "CUP_NATO_HELO_LARGE"};
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model = "\A3\Weapons_F\DynamicLoadout\PylonPod_1x_Missile_AA_04_F.p3d";
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};
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class PylonRack_3Rnd_ACE_Hellfire_AGM114K: 6Rnd_ACE_Hellfire_AGM114K { // 3x Launcher Support Rack
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@ -32,7 +32,7 @@ class CfgMagazines {
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count = 3;
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mass = 250;
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pylonWeapon = QGVAR(launcher);
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hardpoints[] = {"B_MISSILE_PYLON", "UNI_SCALPEL"};
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hardpoints[] = {"B_MISSILE_PYLON", "UNI_SCALPEL", "CUP_NATO_HELO_LARGE"};
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model = "\A3\Weapons_F\DynamicLoadout\PylonPod_3x_Missile_LG_scalpel_F.p3d";
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mirrorMissilesIndexes[] = {2, 1, 3};
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};
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@ -41,7 +41,7 @@ class CfgMagazines {
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count = 4;
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mass = 340;
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pylonWeapon = QGVAR(launcher);
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hardpoints[] = {"UNI_SCALPEL"};
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hardpoints[] = {"UNI_SCALPEL", "CUP_NATO_HELO_LARGE"};
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model = "\A3\Weapons_F\DynamicLoadout\PylonPod_4x_Missile_LG_scalpel_F.p3d";
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mirrorMissilesIndexes[] = {2, 1, 4, 3};
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};
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