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Added: Comanche HUD revamped+stabalized, awesomeness activated.
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@ -95,29 +95,7 @@ class CfgVehicles {
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};
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};
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};
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};
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class Heli_Attack_01_base_F: Helicopter_Base_F {
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#include "Heli_Attack_01_base_F.hpp"
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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driverCanEject = 1;
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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canEject = 1;
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showHMD = 1;
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weapons[] = {"ACE_gatling_20mm_Comanche","missiles_DAGR","missiles_ASRAAM"};
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magazines[] = {"ACE_500Rnd_20mm_shells_Comanche","4Rnd_AAA_missiles","24Rnd_PG_missiles"};
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};
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};
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class AnimationSources: AnimationSources {
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class Gatling {
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weapon = "ACE_gatling_20mm_Comanche";
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};
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class Muzzle_flash {
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weapon = "ACE_gatling_20mm_Comanche";
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};
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};
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};
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class B_Heli_Attack_01_F: Heli_Attack_01_base_F {};
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class B_Heli_Attack_01_F: Heli_Attack_01_base_F {};
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997
addons/aircraft/Heli_Attack_01_base_F.hpp
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997
addons/aircraft/Heli_Attack_01_base_F.hpp
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