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Unaved macros for attach
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@ -39,17 +39,17 @@ switch true do {
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case (_itemName == "O_IR_Grenade") : {
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_attachedItem = "O_IRStrobe" createVehicle [0,0,0];
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_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
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[localize "STR_AGM_Attach_IrGrenade_Attached"] call AGM_Core_fnc_displayTextStructured;
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[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured);
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};
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case (_itemName == "I_IR_Grenade") : {
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_attachedItem = "I_IRStrobe" createVehicle [0,0,0];
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_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
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[localize "STR_AGM_Attach_IrGrenade_Attached"] call AGM_Core_fnc_displayTextStructured;
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[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured);
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};
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case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : {
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_attachedItem = _itemName createVehicle [0,0,0];
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_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
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[localize "STR_AGM_Attach_Chemlight_Attached"] call AGM_Core_fnc_displayTextStructured;
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[localize "STR_AGM_Attach_Chemlight_Attached"] call EFUNC(core,displayTextStructured);;
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};
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default {
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if (true) exitWith {};
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