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https://github.com/acemod/ACE3.git
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Remove Old Gestures from interaction
This commit is contained in:
parent
095252ef76
commit
185cae2fe5
@ -10,6 +10,7 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 3.5;
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priority = 3.5;
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icon = PATHTOF(UI\gestures_ca.paa);
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icon = PATHTOF(UI\gestures_ca.paa);
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class GVAR(Advance) {
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class GVAR(Advance) {
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displayName = CSTRING(BIgestureAdvance);
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displayName = CSTRING(BIgestureAdvance);
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condition = QUOTE(canStand _target);
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condition = QUOTE(canStand _target);
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@ -17,7 +18,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.9;
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priority = 1.9;
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};
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};
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class GVAR(Go) {
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class GVAR(Go) {
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displayName = CSTRING(BIgestureGo);
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displayName = CSTRING(BIgestureGo);
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condition = QUOTE(canStand _target);
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condition = QUOTE(canStand _target);
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@ -25,7 +25,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.8;
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priority = 1.8;
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};
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};
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class GVAR(Follow) {
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class GVAR(Follow) {
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displayName = CSTRING(BIgestureFollow);
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displayName = CSTRING(BIgestureFollow);
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condition = QUOTE(canStand _target);
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condition = QUOTE(canStand _target);
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@ -33,7 +32,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.7;
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priority = 1.7;
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};
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};
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class GVAR(Up) {
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class GVAR(Up) {
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displayName = CSTRING(BIgestureUp);
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displayName = CSTRING(BIgestureUp);
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condition = QUOTE(canStand _target);
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condition = QUOTE(canStand _target);
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@ -41,7 +39,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.5;
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priority = 1.5;
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};
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};
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class GVAR(CeaseFire) {
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class GVAR(CeaseFire) {
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displayName = CSTRING(BIgestureCeaseFire);
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displayName = CSTRING(BIgestureCeaseFire);
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condition = QUOTE(canStand _target);
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condition = QUOTE(canStand _target);
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@ -49,7 +46,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.3;
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priority = 1.3;
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};
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};
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class GVAR(Freeze) {
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class GVAR(Freeze) {
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displayName = CSTRING(BIgestureFreeze);
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displayName = CSTRING(BIgestureFreeze);
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condition = QUOTE(canStand _target);
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condition = QUOTE(canStand _target);
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@ -57,7 +53,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.2;
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priority = 1.2;
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};
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};
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class GVAR(Forward) {
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class GVAR(Forward) {
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displayName = CSTRING(forward);
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displayName = CSTRING(forward);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -65,7 +60,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.9;
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priority = 1.9;
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};
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};
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class GVAR(Regroup) {
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class GVAR(Regroup) {
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displayName = CSTRING(regroup);
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displayName = CSTRING(regroup);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -73,7 +67,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.8;
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priority = 1.8;
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};
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};
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class GVAR(Stop) {
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class GVAR(Stop) {
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displayName = CSTRING(stop);
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displayName = CSTRING(stop);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -81,7 +74,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.7;
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priority = 1.7;
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};
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};
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class GVAR(Cover) {
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class GVAR(Cover) {
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displayName = CSTRING(cover);
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displayName = CSTRING(cover);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -89,7 +81,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.6;
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priority = 1.6;
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};
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};
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class GVAR(Point) {
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class GVAR(Point) {
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displayName = CSTRING(point);
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displayName = CSTRING(point);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -97,7 +88,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.5;
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priority = 1.5;
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};
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};
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class GVAR(Engage) {
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class GVAR(Engage) {
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displayName = CSTRING(engage);
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displayName = CSTRING(engage);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -105,7 +95,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.4;
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priority = 1.4;
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};
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};
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class GVAR(Hold) {
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class GVAR(Hold) {
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displayName = CSTRING(hold);
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displayName = CSTRING(hold);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -113,7 +102,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.3;
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priority = 1.3;
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};
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};
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class GVAR(Warning) {
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class GVAR(Warning) {
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displayName = CSTRING(warning);
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displayName = CSTRING(warning);
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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condition = QUOTE(canStand _target && GVAR(ReloadMutex));
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@ -121,7 +109,6 @@ class CfgVehicles {
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showDisabled = 1;
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showDisabled = 1;
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priority = 1.2;
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priority = 1.2;
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};
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};
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/*
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/*
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class class GVAR(Yes) {
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class class GVAR(Yes) {
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displayName = ECSTRING(common,Yes);
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displayName = ECSTRING(common,Yes);
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@ -1,12 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Project name="ACE">
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<Package name="Gestures">
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<Package name="Gestures">
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<Key ID="STR_ACE_Gestures_Name">
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<Key ID="STR_ACE_Gestures_Name">
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<English>ACE Gestures</English>
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<English>ACE Gestures</English>
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<German>ACE Gesten</German>
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<German>ACE Gesten</German>
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<Polish>ACE Gesty</Polish>
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<Polish>ACE Gesty</Polish>
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<Czech>ACE Posunky</Czech>
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<French>ACE Signaux</French>
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<Hungarian>ACE Kézjelek</Hungarian>
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<Italian>ACE Gesti</Italian>
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<Portuguese>ACE Gestos</Portuguese>
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<Russian>ACE Жесты</Russian>
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<Spanish>ACE Gestos</Spanish>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_Gestures">
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<Key ID="STR_ACE_Gestures_Gestures">
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<English>Gestures</English>
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<English>Gestures</English>
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<German>Gesten</German>
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<German>Gesten</German>
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@ -19,7 +25,6 @@
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<Portuguese>Gestos</Portuguese>
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<Portuguese>Gestos</Portuguese>
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<Italian>Gesti</Italian>
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<Italian>Gesti</Italian>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_BIgestureAdvance">
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<Key ID="STR_ACE_Gestures_BIgestureAdvance">
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<English>Advance</English>
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<English>Advance</English>
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<German>Vordringen</German>
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<German>Vordringen</German>
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@ -32,7 +37,6 @@
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<Portuguese>Avançar</Portuguese>
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<Portuguese>Avançar</Portuguese>
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<Italian>Avanzare</Italian>
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<Italian>Avanzare</Italian>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_BIgestureGo">
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<Key ID="STR_ACE_Gestures_BIgestureGo">
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<English>Go</English>
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<English>Go</English>
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<German>Los</German>
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<German>Los</German>
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@ -45,7 +49,6 @@
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<Portuguese>Mover-se</Portuguese>
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<Portuguese>Mover-se</Portuguese>
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<Italian>Muoversi</Italian>
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<Italian>Muoversi</Italian>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_BIgestureFollow">
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<Key ID="STR_ACE_Gestures_BIgestureFollow">
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<English>Follow</English>
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<English>Follow</English>
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<German>Folgen</German>
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<German>Folgen</German>
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@ -58,7 +61,6 @@
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<Portuguese>Seguir</Portuguese>
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<Portuguese>Seguir</Portuguese>
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<Italian>Seguire</Italian>
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<Italian>Seguire</Italian>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_BIgestureUp">
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<Key ID="STR_ACE_Gestures_BIgestureUp">
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<English>Up</English>
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<English>Up</English>
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<German>Aufstehen</German>
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<German>Aufstehen</German>
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@ -71,7 +73,6 @@
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<Portuguese>Acima</Portuguese>
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<Portuguese>Acima</Portuguese>
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<Italian>Alzarsi</Italian>
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<Italian>Alzarsi</Italian>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_BIgestureCeaseFire">
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<Key ID="STR_ACE_Gestures_BIgestureCeaseFire">
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<English>Cease Fire</English>
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<English>Cease Fire</English>
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<German>Feuer einstellen</German>
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<German>Feuer einstellen</German>
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@ -84,7 +85,6 @@
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<Portuguese>Cessar Fogo</Portuguese>
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<Portuguese>Cessar Fogo</Portuguese>
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<Italian>Cessare il Fuoco</Italian>
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<Italian>Cessare il Fuoco</Italian>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_BIGesturesPoint">
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<Key ID="STR_ACE_Gestures_BIGesturesPoint">
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<English>Point</English>
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<English>Point</English>
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<German>Zeigen</German>
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<German>Zeigen</German>
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@ -97,7 +97,6 @@
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<Portuguese>Apontar</Portuguese>
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<Portuguese>Apontar</Portuguese>
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<Italian>Puntare a</Italian>
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<Italian>Puntare a</Italian>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_BIgestureFreeze">
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<Key ID="STR_ACE_Gestures_BIgestureFreeze">
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<English>Freeze</English>
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<English>Freeze</English>
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<German>Keine Bewegung</German>
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<German>Keine Bewegung</German>
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@ -110,7 +109,6 @@
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<Portuguese>Alto</Portuguese>
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<Portuguese>Alto</Portuguese>
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<Italian>Fermi</Italian>
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<Italian>Fermi</Italian>
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</Key>
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</Key>
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<!-- STOP -->
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<!-- STOP -->
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<Key ID="STR_ACE_Gestures_stop">
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<Key ID="STR_ACE_Gestures_stop">
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<English>Stop</English>
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<English>Stop</English>
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@ -118,7 +116,6 @@
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<German>Stop</German>
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<German>Stop</German>
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<Polish>Stop</Polish>
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<Polish>Stop</Polish>
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</Key>
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</Key>
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<!-- COVER -->
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<!-- COVER -->
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<Key ID="STR_ACE_Gestures_cover">
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<Key ID="STR_ACE_Gestures_cover">
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<English>Cover</English>
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<English>Cover</English>
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@ -132,7 +129,6 @@
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<Portuguese>Proteger-se</Portuguese>
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<Portuguese>Proteger-se</Portuguese>
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<Italian>Copertura</Italian>
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<Italian>Copertura</Italian>
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</Key>
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</Key>
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<!-- REGROUP -->
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<!-- REGROUP -->
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<Key ID="STR_ACE_Gestures_regroup">
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<Key ID="STR_ACE_Gestures_regroup">
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<English>Rally up</English>
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<English>Rally up</English>
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@ -140,7 +136,6 @@
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<German>Sammeln</German>
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<German>Sammeln</German>
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<Polish>Zbiórka</Polish>
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<Polish>Zbiórka</Polish>
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</Key>
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</Key>
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<!-- FORWARD -->
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<!-- FORWARD -->
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<Key ID="STR_ACE_Gestures_forward">
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<Key ID="STR_ACE_Gestures_forward">
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<English>Move forward</English>
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<English>Move forward</English>
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@ -148,14 +143,12 @@
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<German>Vorwärts Bewegen</German>
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<German>Vorwärts Bewegen</German>
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<Polish>Naprzód</Polish>
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<Polish>Naprzód</Polish>
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</Key>
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</Key>
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<!-- ENGAGE -->
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<!-- ENGAGE -->
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<Key ID="STR_ACE_Gestures_engage">
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<Key ID="STR_ACE_Gestures_engage">
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<English>Engage</English>
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<English>Engage</English>
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<French>Engager</French>
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<French>Engager</French>
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<Polish>Atak</Polish>
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<Polish>Atak</Polish>
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</Key>
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</Key>
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<!-- POINT -->
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<!-- POINT -->
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<Key ID="STR_ACE_Gestures_point">
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<Key ID="STR_ACE_Gestures_point">
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<English>Point</English>
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<English>Point</English>
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@ -163,7 +156,6 @@
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<German>Zeigen</German>
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<German>Zeigen</German>
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<Polish>Wskaż</Polish>
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<Polish>Wskaż</Polish>
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</Key>
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</Key>
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<!-- HOLD -->
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<!-- HOLD -->
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<Key ID="STR_ACE_Gestures_hold">
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<Key ID="STR_ACE_Gestures_hold">
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<English>Hold</English>
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<English>Hold</English>
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@ -171,7 +163,6 @@
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<German>Anhalten</German>
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<German>Anhalten</German>
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<Polish>Wstrzymać</Polish>
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<Polish>Wstrzymać</Polish>
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</Key>
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</Key>
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<!-- WARNING -->
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<!-- WARNING -->
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<Key ID="STR_ACE_Gestures_warning">
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<Key ID="STR_ACE_Gestures_warning">
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<English>Warning</English>
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<English>Warning</English>
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@ -179,5 +170,29 @@
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<German>Achtung</German>
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<German>Achtung</German>
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<Polish>Uwaga</Polish>
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<Polish>Uwaga</Polish>
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</Key>
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</Key>
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<Key ID="STR_ACE_Gestures_Hi">
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<English>Hi</English>
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<German>Hallo</German>
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<Spanish>Hola</Spanish>
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<Polish>Witaj</Polish>
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<Czech>Ahoj</Czech>
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<French>Salut</French>
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<Russian>Привет</Russian>
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<Hungarian>Helló</Hungarian>
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<Portuguese>Olá</Portuguese>
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<Italian>Ciao</Italian>
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</Key>
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<Key ID="STR_ACE_Gestures_Attack">
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<English>Attack</English>
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<German>Angreifen</German>
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<Spanish>Atacar</Spanish>
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<Polish>Do ataku</Polish>
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<Czech>Zaútočit</Czech>
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<French>Attaquer</French>
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<Russian>Атаковать</Russian>
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<Hungarian>Támadás</Hungarian>
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<Portuguese>Atacar</Portuguese>
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<Italian>Attaccare</Italian>
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</Key>
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</Package>
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</Package>
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</Project>
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</Project>
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@ -271,112 +271,6 @@ class CfgVehicles {
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hotkey = "M";
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hotkey = "M";
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};
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};
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};
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};
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class ACE_Gestures {
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displayName = CSTRING(Gestures);
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condition = "canStand _target";
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statement = "";
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showDisabled = 1;
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priority = 3.5;
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icon = PATHTOF(UI\gestures_ca.paa);
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hotkey = "G";
|
|
||||||
|
|
||||||
/*class ACE_Gesture_Advance {
|
|
||||||
displayName = CSTRING(Gestures_Attack);
|
|
||||||
condition = "canStand _target";
|
|
||||||
statement = "_target playActionNow 'gestureAttack';";
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 2.0;
|
|
||||||
};*/
|
|
||||||
class ACE_Gesture_Advance {
|
|
||||||
displayName = CSTRING(Gestures_Advance);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gestureAdvance';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.9;
|
|
||||||
hotkey = "1";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_Go {
|
|
||||||
displayName = CSTRING(Gestures_Go);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow ([ARR_2('gestureGo','gestureGoB')] select floor random 2););
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.8;
|
|
||||||
hotkey = "2";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_Follow {
|
|
||||||
displayName = CSTRING(Gestures_Follow);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gestureFollow';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.7;
|
|
||||||
hotkey = "3";
|
|
||||||
};
|
|
||||||
/*class ACE_Gesture_Point {
|
|
||||||
displayName = CSTRING(Gestures_Point);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gesturePoint';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.6;
|
|
||||||
};*/
|
|
||||||
class ACE_Gesture_Up {
|
|
||||||
displayName = CSTRING(Gestures_Up);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gestureUp';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.5;
|
|
||||||
hotkey = "4";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_Cover {
|
|
||||||
displayName = CSTRING(Gestures_Cover);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gestureCover';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.4;
|
|
||||||
hotkey = "5";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_CeaseFire {
|
|
||||||
displayName = CSTRING(Gestures_Cease_Fire);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gestureCeaseFire';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.3;
|
|
||||||
hotkey = "6";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_Freeze {
|
|
||||||
displayName = CSTRING(Gestures_Freeze);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gestureFreeze';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.2;
|
|
||||||
hotkey = "7";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_Yes {
|
|
||||||
displayName = ECSTRING(common,Yes);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow ([ARR_2('gestureYes','gestureNod')] select floor random 2););
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.1;
|
|
||||||
hotkey = "8";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_No {
|
|
||||||
displayName = ECSTRING(common,No);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow 'gestureNo';);
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1.0;
|
|
||||||
hotkey = "9";
|
|
||||||
};
|
|
||||||
class ACE_Gesture_Hi {
|
|
||||||
displayName = CSTRING(Gestures_Hi);
|
|
||||||
condition = QUOTE(canStand _target);
|
|
||||||
statement = QUOTE(_target playActionNow ([ARR_3('gestureHi','gestureHiB','gestureHiC')] select floor random 3););
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 0.9;
|
|
||||||
hotkey = "0";
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class ACE_Equipment {
|
class ACE_Equipment {
|
||||||
displayName = CSTRING(Equipment);
|
displayName = CSTRING(Equipment);
|
||||||
condition = QUOTE(true);
|
condition = QUOTE(true);
|
||||||
|
Binary file not shown.
@ -253,138 +253,6 @@
|
|||||||
<Portuguese><< Voltar</Portuguese>
|
<Portuguese><< Voltar</Portuguese>
|
||||||
<Italian><< Indietro</Italian>
|
<Italian><< Indietro</Italian>
|
||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_ACE_Interaction_Gestures">
|
|
||||||
<English>Gestures</English>
|
|
||||||
<German>Gesten</German>
|
|
||||||
<Spanish>Gestos</Spanish>
|
|
||||||
<Polish>Gesty</Polish>
|
|
||||||
<Czech>Posunky</Czech>
|
|
||||||
<French>Signaux</French>
|
|
||||||
<Russian>Жесты</Russian>
|
|
||||||
<Hungarian>Kézjelek</Hungarian>
|
|
||||||
<Portuguese>Gestos</Portuguese>
|
|
||||||
<Italian>Gesti</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Attack">
|
|
||||||
<English>Attack</English>
|
|
||||||
<German>Angreifen</German>
|
|
||||||
<Spanish>Atacar</Spanish>
|
|
||||||
<Polish>Do ataku</Polish>
|
|
||||||
<Czech>Zaútočit</Czech>
|
|
||||||
<French>Attaquer</French>
|
|
||||||
<Russian>Атаковать</Russian>
|
|
||||||
<Hungarian>Támadás</Hungarian>
|
|
||||||
<Portuguese>Atacar</Portuguese>
|
|
||||||
<Italian>Attaccare</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Advance">
|
|
||||||
<English>Advance</English>
|
|
||||||
<German>Vordringen</German>
|
|
||||||
<Spanish>Avanzar</Spanish>
|
|
||||||
<Polish>Naprzód</Polish>
|
|
||||||
<Czech>Postoupit</Czech>
|
|
||||||
<French>Avancer</French>
|
|
||||||
<Russian>Продвигаться</Russian>
|
|
||||||
<Hungarian>Előre</Hungarian>
|
|
||||||
<Portuguese>Avançar</Portuguese>
|
|
||||||
<Italian>Avanzare</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Go">
|
|
||||||
<English>Go</English>
|
|
||||||
<German>Los</German>
|
|
||||||
<Spanish>Adelante</Spanish>
|
|
||||||
<Polish>Szybko</Polish>
|
|
||||||
<Czech>Jít</Czech>
|
|
||||||
<French>Aller</French>
|
|
||||||
<Russian>Идти</Russian>
|
|
||||||
<Hungarian>Mozgás</Hungarian>
|
|
||||||
<Portuguese>Mover-se</Portuguese>
|
|
||||||
<Italian>Muoversi</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Follow">
|
|
||||||
<English>Follow</English>
|
|
||||||
<German>Folgen</German>
|
|
||||||
<Spanish>Seguirme</Spanish>
|
|
||||||
<Polish>Za mną</Polish>
|
|
||||||
<Czech>Následovat</Czech>
|
|
||||||
<French>Suivre</French>
|
|
||||||
<Russian>Следовать</Russian>
|
|
||||||
<Hungarian>Utánam</Hungarian>
|
|
||||||
<Portuguese>Seguir</Portuguese>
|
|
||||||
<Italian>Seguire</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Point">
|
|
||||||
<English>Point</English>
|
|
||||||
<German>Zeigen</German>
|
|
||||||
<Spanish>Señalar</Spanish>
|
|
||||||
<Polish>Wskazać</Polish>
|
|
||||||
<Czech>Ukázat</Czech>
|
|
||||||
<French>Pointer</French>
|
|
||||||
<Russian>Точка</Russian>
|
|
||||||
<Hungarian>Mutat</Hungarian>
|
|
||||||
<Portuguese>Apontar</Portuguese>
|
|
||||||
<Italian>Puntare a</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Up">
|
|
||||||
<English>Up</English>
|
|
||||||
<German>Aufstehen</German>
|
|
||||||
<Spanish>Arriba</Spanish>
|
|
||||||
<Polish>Do góry</Polish>
|
|
||||||
<Czech>Vztyk</Czech>
|
|
||||||
<French>Debout</French>
|
|
||||||
<Russian>Вверх</Russian>
|
|
||||||
<Hungarian>Fel</Hungarian>
|
|
||||||
<Portuguese>Acima</Portuguese>
|
|
||||||
<Italian>Alzarsi</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Cover">
|
|
||||||
<English>Cover</English>
|
|
||||||
<German>Deckung</German>
|
|
||||||
<Spanish>Cubrirse</Spanish>
|
|
||||||
<Polish>Do osłony</Polish>
|
|
||||||
<Czech>Krýt se</Czech>
|
|
||||||
<French>A couvert</French>
|
|
||||||
<Russian>Укрыться</Russian>
|
|
||||||
<Hungarian>Fedezékbe</Hungarian>
|
|
||||||
<Portuguese>Proteger-se</Portuguese>
|
|
||||||
<Italian>Copertura</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Cease_Fire">
|
|
||||||
<English>Cease Fire</English>
|
|
||||||
<German>Feuer einstellen</German>
|
|
||||||
<Spanish>Alto el fuego</Spanish>
|
|
||||||
<Polish>Wstrzymać ogień</Polish>
|
|
||||||
<Czech>Zastavit palbu</Czech>
|
|
||||||
<French>Halte au feu</French>
|
|
||||||
<Russian>Прекратить огонь</Russian>
|
|
||||||
<Hungarian>Tüzet szüntess</Hungarian>
|
|
||||||
<Portuguese>Cessar Fogo</Portuguese>
|
|
||||||
<Italian>Cessare il Fuoco</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Freeze">
|
|
||||||
<English>Freeze</English>
|
|
||||||
<German>Keine Bewegung</German>
|
|
||||||
<Spanish>Alto</Spanish>
|
|
||||||
<Polish>Stać</Polish>
|
|
||||||
<Czech>Stát</Czech>
|
|
||||||
<French>Halte</French>
|
|
||||||
<Russian>Замереть</Russian>
|
|
||||||
<Hungarian>Állj</Hungarian>
|
|
||||||
<Portuguese>Alto</Portuguese>
|
|
||||||
<Italian>Fermi</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_Gestures_Hi">
|
|
||||||
<English>Hi</English>
|
|
||||||
<German>Hallo</German>
|
|
||||||
<Spanish>Hola</Spanish>
|
|
||||||
<Polish>Witaj</Polish>
|
|
||||||
<Czech>Ahoj</Czech>
|
|
||||||
<French>Salut</French>
|
|
||||||
<Russian>Привет</Russian>
|
|
||||||
<Hungarian>Helló</Hungarian>
|
|
||||||
<Portuguese>Olá</Portuguese>
|
|
||||||
<Italian>Ciao</Italian>
|
|
||||||
</Key>
|
|
||||||
<Key ID="STR_ACE_Interaction_WeaponOnBack">
|
<Key ID="STR_ACE_Interaction_WeaponOnBack">
|
||||||
<English>Put weapon on back</English>
|
<English>Put weapon on back</English>
|
||||||
<German>Waffe wegstecken</German>
|
<German>Waffe wegstecken</German>
|
||||||
|
Loading…
Reference in New Issue
Block a user