Change from globalEvent to targetEvent

#1575 and #1577
This commit is contained in:
ViperMaul 2015-06-12 16:56:13 -07:00
parent 072f2cc3a7
commit 1c0811aa31
2 changed files with 25 additions and 23 deletions

View File

@ -15,22 +15,39 @@
#define GROUP_SWITCH_ID QUOTE(FUNC(loadPerson))
private ["_vehicle", "_loaded", "_emptyPos"];
PARAMS_1(_unit);
_vehicle = vehicle _unit;
TRACE_1("Unloading Unit Variable", _unit);
private ["_loaded", "_emptyPos"];
PARAMS_2(_unit,_vehicle);
if (_vehicle == _unit) exitwith {false;};
if (driver _vehicle == _unit) exitwith {false;};
TRACE_1("Vehicle Check", driver _vehicle == _unit);
if !(speed _vehicle <1 && (((getpos _vehicle) select 2) < 2)) exitwith {false;};
_emptyPos = ((getPos _vehicle) findEmptyPosition [0, 10, typeof _unit]);
if (count _emptyPos == 0) exitwith {false};
_unit setPos _emptyPos;
unassignVehicle _unit;
[_unit] orderGetIn false;
TRACE_1("Ejecting", alive _unit);
_unit action ["Eject", vehicle _unit];
[ {
private "_anim";
PARAMS_2(_unit,_emptyPos);
_unit setPos _emptyPos;
if (!([_unit] call FUNC(isAwake))) then {
TRACE_1("Check if isAwake", [_unit] call FUNC(isAwake));
if (driver _unit == _unit) then {
_anim = [_unit] call EFUNC(common,getDeathAnim);
[_unit, _anim, 1, true] call EFUNC(common,doAnimation);
[{
_unit = _this select 0;
_anim = _this select 1;
if ((_unit getVariable "ACE_isUnconscious") and (animationState _unit != _anim)) then {
[_unit, _anim, 2, true] call EFUNC(common,doAnimation);
};
}, [_unit, _anim], 0.5, 0] call EFUNC(common,waitAndExecute);
};
};
},[_unit,_emptyPos], 0.5, 0] call EFUNC(common,waitAndExecute);
[_unit, false, GROUP_SWITCH_ID, side group _unit] call FUNC(switchToGroupSide);
@ -39,19 +56,4 @@ _loaded = _vehicle getvariable [QGVAR(loaded_persons),[]];
_loaded = _loaded - [_unit];
_vehicle setvariable [QGVAR(loaded_persons),_loaded,true];
if (!([_unit] call FUNC(isAwake))) then {
TRACE_1("Check if isAwake", [_unit] call FUNC(isAwake));
if (driver _unit == _unit) then {
_anim = [_unit] call EFUNC(common,getDeathAnim);
[_unit, _anim, 1, true] call EFUNC(common,doAnimation);
[{
_unit = _this select 0;
_anim = _this select 1;
if ((_unit getVariable "ACE_isUnconscious") and (animationState _unit != _anim)) then {
[_unit, _anim, 2, true] call EFUNC(common,doAnimation);
};
}, [_unit, _anim], 0.5, 0] call EFUNC(common,waitAndExecute);
};
};
true;
true

View File

@ -24,4 +24,4 @@ _drag = if (count _this > 2) then {_this select 2} else {false};
if (vehicle _target == _target) exitwith {};
if (([_target] call EFUNC(common,isAwake))) exitwith {};
["unloadPersonEvent",[_target]] call EFUNC(common,globalEvent)
["unloadPersonEvent", _target, [_target, vehicle _target]] call EFUNC(common,targetEvent)