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CBA Macro for addEventHandler
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@ -41,5 +41,5 @@ if (!GVAR(showPlayerNamesForce)) then {
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GVAR(drawHandler) = addMissionEventHandler ["Draw3D", {_this call FUNC(onDraw3d);}];
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};
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};
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}] call ace_common_fnc_addEventHandler;
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};
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}] call EFUNC(common,addEventHandler);
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};
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