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@ -39,6 +39,7 @@ PREP(fillLeftPanel);
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PREP(fillLoadoutsList);
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PREP(fillLoadoutsList);
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PREP(fillRightPanel);
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PREP(fillRightPanel);
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PREP(fillSort);
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PREP(fillSort);
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PREP(getVirtualItems);
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PREP(handleActions);
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PREP(handleActions);
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PREP(handleLoadoutsSearchbar);
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PREP(handleLoadoutsSearchbar);
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PREP(handleMouse);
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PREP(handleMouse);
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39
addons/arsenal/functions/fnc_getVirtualItems.sqf
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39
addons/arsenal/functions/fnc_getVirtualItems.sqf
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@ -0,0 +1,39 @@
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#include "..\script_component.hpp"
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#include "..\defines.hpp"
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/*
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* Author: johnb43, Grim
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* Gets list of virtual items available to the object.
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*
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* Arguments:
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* 0: Target <OBJECT>
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*
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* Return Value:
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* Virtual Items <HASHMAP>
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*
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* Example:
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* cursorObject call ace_arsenal_fnc_getVirtualItems
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*
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* Public: Yes
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*/
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params [["_object", objNull, [objNull]]];
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private _virtualItems = _object getVariable QGVAR(virtualItems);
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if (isNil "_virtualItems") exitWith {createHashMap};
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private _virtualItemsFlat = +_virtualItems;
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private _weapons = _virtualItemsFlat deleteAt IDX_VIRT_WEAPONS;
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private _attachments = _virtualItemsFlat deleteAt IDX_VIRT_ATTACHMENTS;
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for "_index" from IDX_VIRT_ITEMS_ALL to IDX_VIRT_MISC_ITEMS do {
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_virtualItemsFlat merge [_virtualItemsFlat deleteAt _index, true];
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};
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for "_index" from IDX_VIRT_PRIMARY_WEAPONS to IDX_VIRT_HANDGUN_WEAPONS do {
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_virtualItemsFlat merge [_weapons deleteAt _index, true];
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};
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for "_index" from IDX_VIRT_OPTICS_ATTACHMENTS to IDX_VIRT_BIPOD_ATTACHMENTS do {
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_virtualItemsFlat merge [_attachments deleteAt _index, true];
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};
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_virtualItemsFlat // return
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