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function header
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*
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* Arguments:
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* 0: CSW <OBJECT> (default: objNull)
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* 1: Turret Path <ARRAY> or <BOOL> to unload all turrets (default: [0], gunner turret)
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* 1: Turret Path or True to unload all turrets <ARRAY|BOOL> (default: [0])
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* 2: Return removed magazines <BOOL> (default: true)
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*
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* Return Value:
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