Rifle dispersion overhaul:

*Added dispersion values for the new marksmen rifles (when needed)
*Overworked some of the (ridiculous) existing values
*Made use of the vanilla values whenever possible
This commit is contained in:
ulteq 2015-05-10 16:31:56 +02:00
parent 0aac0ac308
commit 235534292f

View File

@ -1,16 +1,13 @@
class Single;
class Burst;
class FullAuto;
class Mode_SemiAuto;
class Mode_Burst;
class Mode_FullAuto;
class CfgWeapons {
class DMR_02_base_F;
class DMR_03_base_F;
class DMR_04_base_F;
class DMR_05_base_F;
class DMR_06_base_F;
class GM6_base_F;
class LMG_RCWS;
class LRR_base_F;
class MGun;
class MGunCore;
class MMG_01_base_F;
@ -22,19 +19,83 @@ class CfgWeapons {
/* Long Rifles */
class GM6_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class LRR_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00020; // radians. Equal to 0.70 MOA.
};
};
class DMR_06_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class DMR_05_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class DMR_04_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class DMR_03_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00032; // radians. Equal to 1.10 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00032; // radians. Equal to 1.10 MOA.
};
};
class DMR_02_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.000262; // radians. Equal to 0.90 MOA.
};
};
class DMR_01_base_F: Rifle_Long_Base_F {
class WeaponSlotsInfo: WeaponSlotsInfo {
class MuzzleSlot: MuzzleSlot {
compatibleItems[] += {"ACE_muzzle_mzls_B"};
};
};
class Single: Mode_SemiAuto {
dispersion = 0.0004; // radians. Equal to 1.375 MOA.
};
};
class EBR_base_F: Rifle_Long_Base_F {
class WeaponSlotsInfo: WeaponSlotsInfo {
class MuzzleSlot: MuzzleSlot {
compatibleItems[] += {"ACE_muzzle_mzls_B"};
};
};
};
class DMR_01_base_F: Rifle_Long_Base_F {
class WeaponSlotsInfo: WeaponSlotsInfo {
class MuzzleSlot: MuzzleSlot {
compatibleItems[] += {"ACE_muzzle_mzls_B"};
};
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
@ -46,14 +107,6 @@ class CfgWeapons {
compatibleItems[] += {"ACE_muzzle_mzls_H"};
};
};
class Single: Mode_SemiAuto {
dispersion = 0.000800; // radians. Equal to 2.75 MOA.
// Based on widely cited 2 MOA figure for new 5.56 ACR.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00147; // radians. Equal to 5.1 MOA.
};
};
class arifle_MX_SW_F: arifle_MX_Base_F {
magazines[] = {
@ -74,14 +127,6 @@ class CfgWeapons {
compatibleItems[] = {"muzzle_snds_H","muzzle_snds_H_SW","ACE_muzzle_mzls_H"};
};
};
class Single: Mode_SemiAuto {
dispersion = 0.000800; // radians. Equal to 2.75 MOA.
// Based on widely cited 2 MOA figure for new 5.56 ACR.
};
class manual: FullAuto {
dispersion = 0.00147; // radians. Equal to 5.1 MOA.
};
};
class arifle_MXM_F: arifle_MX_Base_F {
magazines[] = {
@ -95,12 +140,11 @@ class CfgWeapons {
ACE_barrelTwist=228.6;
ACE_barrelLength=457.2;
class Single: Single {
dispersion = 0.00029; // radians. Equal to 1 MOA.
// 6.5mm is easily capable of this in a half-tuned rifle.
dispersion = 0.000436; // radians. Equal to 1.50 MOA.
};
class FullAuto: FullAuto {
dispersion = 0.000800; // radians. Equal to 2.75 MOA.
dispersion = 0.000436; // radians. Equal to 1.50 MOA.
};
};
@ -112,15 +156,6 @@ class CfgWeapons {
compatibleItems[] += {"ACE_muzzle_mzls_H"};
};
};
class Single: Mode_SemiAuto {
dispersion = 0.000800; // radians. Equal to 2.75 MOA.
// Based on widely cited 2 MOA figure for new 5.56 ACR?
// Use your imagination for fictional weapons!
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00147; // radians. Equal to 5.1 MOA.
};
};
@ -139,13 +174,6 @@ class CfgWeapons {
};
ACE_barrelTwist=177.8;
ACE_barrelLength=317.5;
class manual: Mode_FullAuto {
dispersion = 0.00175; // radians. Equal to 6 MOA.
};
class Single: manual {
dispersion = 0.00175; // radians. Equal to 6 MOA.
};
};
class LMG_Zafir_F: Rifle_Long_Base_F {
initSpeed = -1.0;
@ -156,13 +184,6 @@ class CfgWeapons {
};
ACE_barrelTwist=304.8;
ACE_barrelLength=459.74;
class FullAuto: Mode_FullAuto {
dispersion = 0.00175; // radians. Equal to 6 MOA.
};
class Single: Mode_SemiAuto {
dispersion = 0.00175; // radians. Equal to 6 MOA.
};
};
@ -173,13 +194,6 @@ class CfgWeapons {
compatibleItems[] += {"ACE_muzzle_mzls_L"};
};
};
class Single: Mode_SemiAuto {
dispersion = 0.000727; // radians. Equal to 2.5 MOA, about the limit of mass-produced M855.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00147; // radians. Equal to 5.1 MOA.
};
};
class mk20_base_F: Rifle_Base_F {
class WeaponSlotsInfo: WeaponSlotsInfo {
@ -187,14 +201,6 @@ class CfgWeapons {
compatibleItems[] += {"ACE_muzzle_mzls_L"};
};
};
class Single: Mode_SemiAuto {
dispersion = 0.0008727; // radians. Equal to 3 MOA, about the limit of mass-produced M855 plus
// some extra for these worn out Greek Army service rifles.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00147; // radians. Equal to 5.1 MOA.
};
};
@ -202,12 +208,15 @@ class CfgWeapons {
class SDAR_base_F: Rifle_Base_F {
initSpeed = -0.989;
class Single: Mode_SemiAuto {
dispersion = 0.0008727; // radians. Equal to 3 MOA, about the limit of mass-produced M855 plus
// some extra because Kel-Tec.
dispersion = 0.0008727; // radians. Equal to 3 MOA.
};
class Burst: Mode_Burst {
dispersion = 0.0008727; // radians. Equal to 3 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00147; // radians. Equal to 5.1 MOA.
dispersion = 0.0008727; // radians. Equal to 3 MOA.
};
};
class pdw2000_base_F: Rifle_Base_F {
@ -642,7 +651,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -675,7 +684,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -708,7 +717,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -741,7 +750,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -774,7 +783,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -807,7 +816,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -840,7 +849,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -873,7 +882,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";
@ -906,7 +915,7 @@ class CfgWeapons {
};
class MuzzleCoef {
dispersionCoef = "0.8f";
dispersionCoef = "0.9f";
artilleryDispersionCoef = "1.0f";
fireLightCoef = "0.5f";
recoilCoef = "1.0f";