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Rifle dispersion overhaul:
*Added dispersion values for the new marksmen rifles (when needed) *Overworked some of the (ridiculous) existing values *Made use of the vanilla values whenever possible
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@ -1,16 +1,13 @@
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class Single;
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class Burst;
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class FullAuto;
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class Mode_SemiAuto;
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class Mode_Burst;
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class Mode_FullAuto;
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class CfgWeapons {
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class DMR_02_base_F;
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class DMR_03_base_F;
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class DMR_04_base_F;
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class DMR_05_base_F;
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class DMR_06_base_F;
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class GM6_base_F;
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class LMG_RCWS;
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class LRR_base_F;
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class MGun;
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class MGunCore;
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class MMG_01_base_F;
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@ -22,19 +19,83 @@ class CfgWeapons {
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/* Long Rifles */
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class GM6_base_F: Rifle_Long_Base_F {
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class Single: Mode_SemiAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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};
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class LRR_base_F: Rifle_Long_Base_F {
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class Single: Mode_SemiAuto {
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dispersion = 0.00020; // radians. Equal to 0.70 MOA.
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};
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};
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class DMR_06_base_F: Rifle_Long_Base_F {
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class Single: Mode_SemiAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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};
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class DMR_05_base_F: Rifle_Long_Base_F {
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class Single: Mode_SemiAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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};
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class DMR_04_base_F: Rifle_Long_Base_F {
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class Single: Mode_SemiAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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};
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class DMR_03_base_F: Rifle_Long_Base_F {
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class Single: Mode_SemiAuto {
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dispersion = 0.00032; // radians. Equal to 1.10 MOA.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00032; // radians. Equal to 1.10 MOA.
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};
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};
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class DMR_02_base_F: Rifle_Long_Base_F {
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class Single: Mode_SemiAuto {
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dispersion = 0.000262; // radians. Equal to 0.90 MOA.
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};
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};
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class DMR_01_base_F: Rifle_Long_Base_F {
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class WeaponSlotsInfo: WeaponSlotsInfo {
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class MuzzleSlot: MuzzleSlot {
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compatibleItems[] += {"ACE_muzzle_mzls_B"};
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};
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.0004; // radians. Equal to 1.375 MOA.
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};
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};
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class EBR_base_F: Rifle_Long_Base_F {
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class WeaponSlotsInfo: WeaponSlotsInfo {
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class MuzzleSlot: MuzzleSlot {
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compatibleItems[] += {"ACE_muzzle_mzls_B"};
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};
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};
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};
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class DMR_01_base_F: Rifle_Long_Base_F {
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class WeaponSlotsInfo: WeaponSlotsInfo {
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class MuzzleSlot: MuzzleSlot {
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compatibleItems[] += {"ACE_muzzle_mzls_B"};
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00029; // radians. Equal to 1.00 MOA.
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};
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};
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@ -46,14 +107,6 @@ class CfgWeapons {
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compatibleItems[] += {"ACE_muzzle_mzls_H"};
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};
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.000800; // radians. Equal to 2.75 MOA.
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// Based on widely cited 2 MOA figure for new 5.56 ACR.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00147; // radians. Equal to 5.1 MOA.
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};
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};
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class arifle_MX_SW_F: arifle_MX_Base_F {
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magazines[] = {
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@ -74,14 +127,6 @@ class CfgWeapons {
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compatibleItems[] = {"muzzle_snds_H","muzzle_snds_H_SW","ACE_muzzle_mzls_H"};
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};
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.000800; // radians. Equal to 2.75 MOA.
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// Based on widely cited 2 MOA figure for new 5.56 ACR.
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};
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class manual: FullAuto {
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dispersion = 0.00147; // radians. Equal to 5.1 MOA.
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};
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};
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class arifle_MXM_F: arifle_MX_Base_F {
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magazines[] = {
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@ -95,12 +140,11 @@ class CfgWeapons {
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ACE_barrelTwist=228.6;
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ACE_barrelLength=457.2;
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class Single: Single {
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dispersion = 0.00029; // radians. Equal to 1 MOA.
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// 6.5mm is easily capable of this in a half-tuned rifle.
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dispersion = 0.000436; // radians. Equal to 1.50 MOA.
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};
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class FullAuto: FullAuto {
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dispersion = 0.000800; // radians. Equal to 2.75 MOA.
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dispersion = 0.000436; // radians. Equal to 1.50 MOA.
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};
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};
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@ -112,15 +156,6 @@ class CfgWeapons {
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compatibleItems[] += {"ACE_muzzle_mzls_H"};
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};
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.000800; // radians. Equal to 2.75 MOA.
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// Based on widely cited 2 MOA figure for new 5.56 ACR?
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// Use your imagination for fictional weapons!
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00147; // radians. Equal to 5.1 MOA.
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};
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};
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@ -139,13 +174,6 @@ class CfgWeapons {
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};
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ACE_barrelTwist=177.8;
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ACE_barrelLength=317.5;
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class manual: Mode_FullAuto {
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dispersion = 0.00175; // radians. Equal to 6 MOA.
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};
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class Single: manual {
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dispersion = 0.00175; // radians. Equal to 6 MOA.
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};
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};
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class LMG_Zafir_F: Rifle_Long_Base_F {
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initSpeed = -1.0;
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@ -156,13 +184,6 @@ class CfgWeapons {
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};
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ACE_barrelTwist=304.8;
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ACE_barrelLength=459.74;
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00175; // radians. Equal to 6 MOA.
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.00175; // radians. Equal to 6 MOA.
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};
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};
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@ -173,13 +194,6 @@ class CfgWeapons {
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compatibleItems[] += {"ACE_muzzle_mzls_L"};
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};
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.000727; // radians. Equal to 2.5 MOA, about the limit of mass-produced M855.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00147; // radians. Equal to 5.1 MOA.
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};
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};
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class mk20_base_F: Rifle_Base_F {
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class WeaponSlotsInfo: WeaponSlotsInfo {
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@ -187,14 +201,6 @@ class CfgWeapons {
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compatibleItems[] += {"ACE_muzzle_mzls_L"};
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};
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};
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class Single: Mode_SemiAuto {
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dispersion = 0.0008727; // radians. Equal to 3 MOA, about the limit of mass-produced M855 plus
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// some extra for these worn out Greek Army service rifles.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00147; // radians. Equal to 5.1 MOA.
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};
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};
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@ -202,12 +208,15 @@ class CfgWeapons {
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class SDAR_base_F: Rifle_Base_F {
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initSpeed = -0.989;
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class Single: Mode_SemiAuto {
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dispersion = 0.0008727; // radians. Equal to 3 MOA, about the limit of mass-produced M855 plus
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// some extra because Kel-Tec.
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dispersion = 0.0008727; // radians. Equal to 3 MOA.
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};
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class Burst: Mode_Burst {
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dispersion = 0.0008727; // radians. Equal to 3 MOA.
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};
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class FullAuto: Mode_FullAuto {
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dispersion = 0.00147; // radians. Equal to 5.1 MOA.
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dispersion = 0.0008727; // radians. Equal to 3 MOA.
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};
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};
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class pdw2000_base_F: Rifle_Base_F {
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@ -642,7 +651,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -675,7 +684,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -708,7 +717,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -741,7 +750,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -774,7 +783,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -807,7 +816,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -840,7 +849,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -873,7 +882,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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@ -906,7 +915,7 @@ class CfgWeapons {
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};
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class MuzzleCoef {
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dispersionCoef = "0.8f";
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dispersionCoef = "0.9f";
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artilleryDispersionCoef = "1.0f";
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fireLightCoef = "0.5f";
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recoilCoef = "1.0f";
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