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Updated the extension file name
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@ -159,7 +159,7 @@ if (count GVAR(bulletDatabaseFreeIndices) > 0) then {
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};
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#ifdef USE_ADVANCEDBALLISTICS_DLL
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"AdvancedBallistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", _index, _airFriction, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _stabilityFactor, _twistDirection, _muzzleVelocity, _transonicStabilityCoef, getPosASL _bullet, EGVAR(weather,Latitude), EGVAR(weather,currentTemperature), EGVAR(weather,Altitude), EGVAR(weather,currentHumidity), overcast, floor(time), time - floor(time)];
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"ace_advanced_ballistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", _index, _airFriction, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _stabilityFactor, _twistDirection, _muzzleVelocity, _transonicStabilityCoef, getPosASL _bullet, EGVAR(weather,Latitude), EGVAR(weather,currentTemperature), EGVAR(weather,Altitude), EGVAR(weather,currentHumidity), overcast, floor(time), time - floor(time)];
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GVAR(bulletDatabase) set[_index, [_bullet, _caliber, _bulletTraceVisible, _index]];
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if ((GVAR(bulletDatabaseOccupiedIndices) pushBack _index) == 0) then {
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@ -198,7 +198,7 @@ if (count GVAR(bulletDatabaseFreeIndices) > 0) then {
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drop ["\A3\data_f\ParticleEffects\Universal\Refract","","Billboard",1,0.1,getPos _bullet,[0,0,0],0,1.275,1,0,[0.4*_caliber,0.2*_caliber],[[0,0,0,0.6],[0,0,0,0.4]],[1,0],0,0,"","",""];
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};
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call compile ("AdvancedBallistics" callExtension format["simulate:%1:%2:%3:%4:%5:%6:%7", _index, _bulletVelocity, _bulletPosition, ACE_wind, ASLToATL(_bulletPosition) select 2, floor(time), time - floor(time)]);
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call compile ("ace_advanced_ballistics" callExtension format["simulate:%1:%2:%3:%4:%5:%6:%7", _index, _bulletVelocity, _bulletPosition, ACE_wind, ASLToATL(_bulletPosition) select 2, floor(time), time - floor(time)]);
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true
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} count GVAR(bulletDatabaseOccupiedIndices);
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@ -18,7 +18,7 @@
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_initStartTime = time;
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_mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize");
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if (("AdvancedBallistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
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if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
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if (GVAR(INIT_MESSAGE_ENABLED)) then {
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systemChat "AdvancedBallistics: Terrain already initialized";
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};
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@ -32,7 +32,7 @@
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_gridHeight = round(getTerrainHeightASL _gridCenter);
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_gridNumObjects = count (_gridCenter nearObjects ["Building", 50]);
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_gridSurfaceIsWater = if (surfaceIsWater _gridCenter) then {1} else {0};
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"AdvancedBallistics" callExtension format["set:%1:%2:%3", _gridHeight, _gridNumObjects, _gridSurfaceIsWater];
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"ace_advanced_ballistics" callExtension format["set:%1:%2:%3", _gridHeight, _gridNumObjects, _gridSurfaceIsWater];
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};
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sleep 0.001;
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};
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