More work

This commit is contained in:
PabstMirror 2015-02-03 23:56:51 -06:00
parent 4c727fbff5
commit 24ab11a1e2
15 changed files with 161 additions and 142 deletions

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@ -52,11 +52,11 @@ class CfgMovesMaleSdr: CfgMovesBasic {
/* /*
player playMove "ACE_AmovPercMstpScapWnonDnon"; player playMove "ACE_AmovPercMstpScapWnonDnon";
player switchMove "ACE_AmovPercMstpScapWnonDnon_AmovPercMstpSnonWnonDnon"; player switchMove "ACE_AmovPercMstpScapWnonDnon_AmovPercMstpSnonWnonDnon";
*/ */
/*class CfgMovesBasic; /*class CfgMovesBasic;
class CfgMovesMaleSdr: CfgMovesBasic { class CfgMovesMaleSdr: CfgMovesBasic {
class States { class States {
class CutSceneAnimationBase; class CutSceneAnimationBase;
class AmovPercMstpSnonWnonDnon_EaseIn: CutSceneAnimationBase { class AmovPercMstpSnonWnonDnon_EaseIn: CutSceneAnimationBase {
head = "headDefault"; head = "headDefault";
@ -85,6 +85,6 @@ class CfgMovesMaleSdr: CfgMovesBasic {
class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon {
InterpolateTo[] = {"Unconscious",0.01,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1}; InterpolateTo[] = {"Unconscious",0.01,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1};
}; };
}; };
};*/ };*/

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@ -5,8 +5,8 @@ class CfgVehicles {
class ACE_SetCaptive { class ACE_SetCaptive {
displayName = "$STR_ACE_Captives_SetCaptive"; displayName = "$STR_ACE_Captives_SetCaptive";
distance = 4; distance = 4;
condition = QUOTE(('ACE_CableTie' in (items _player)) && {alive _target} && {!(_target getVariable ['ACE_isCaptive', false])}); condition = QUOTE(('ACE_CableTie' in (items _player)) && {alive _target} && {!(_target getVariable [ARR_2('ACE_isCaptive', false)])});
statement = QUOTE(_player removeItem 'ACE_CableTie'; [ARR_3(QGVAR(SetCaptive), [_target], [ARR_2(_target, true)])] call EFUNC(common,targetEvent);); statement = QUOTE(_player removeItem 'ACE_CableTie'; [ARR_3('SetCaptive', [_target], [ARR_2(_target, true)])] call EFUNC(common,targetEvent););
showDisabled = 0; showDisabled = 0;
priority = 2.4; priority = 2.4;
icon = QUOTE(PATHTOF(UI\handcuff_ca.paa)); icon = QUOTE(PATHTOF(UI\handcuff_ca.paa));
@ -15,8 +15,8 @@ class CfgVehicles {
class ACE_ReleaseCaptive { class ACE_ReleaseCaptive {
displayName = "$STR_ACE_Captives_ReleaseCaptive"; displayName = "$STR_ACE_Captives_ReleaseCaptive";
distance = 4; distance = 4;
condition = QUOTE(_target getVariable ['ACE_isCaptive', false] && {isNull (attachedTo _target)}); condition = QUOTE(_target getVariable [ARR_2('ACE_isCaptive', false)] && {isNull (attachedTo _target)});
statement = QUOTE([ARR_2(_target, false)] call FUNC(setCaptive)); statement = QUOTE([ARR_3('SetCaptive', [_target], [ARR_2(_target, false)])] call EFUNC(common,targetEvent););
exceptions[] = {"ACE_Interaction_isNotEscorting"}; exceptions[] = {"ACE_Interaction_isNotEscorting"};
showDisabled = 0; showDisabled = 0;
priority = 2.4; priority = 2.4;
@ -26,7 +26,7 @@ class CfgVehicles {
class ACE_EscortCaptive { class ACE_EscortCaptive {
displayName = "$STR_ACE_Captives_EscortCaptive"; displayName = "$STR_ACE_Captives_EscortCaptive";
distance = 4; distance = 4;
condition = QUOTE((_target getVariable ['ACE_isCaptive', false]) && {isNull (attachedTo _target)} && {alive _target} && {!(_target getVariable ['ACE_isUnconscious', false])}); condition = QUOTE((_target getVariable [ARR_2('ACE_isCaptive', false)]) && {isNull (attachedTo _target)} && {alive _target} && {!(_target getVariable [ARR_2('ACE_isUnconscious', false)])});
statement = QUOTE([ARR_2(_target, true)] call FUNC(escortCaptive)); statement = QUOTE([ARR_2(_target, true)] call FUNC(escortCaptive));
exceptions[] = {"ACE_Interaction_isNotEscorting"}; exceptions[] = {"ACE_Interaction_isNotEscorting"};
showDisabled = 0; showDisabled = 0;
@ -37,7 +37,7 @@ class CfgVehicles {
class ACE_StopEscorting { class ACE_StopEscorting {
displayName = "$STR_ACE_Captives_StopEscorting"; displayName = "$STR_ACE_Captives_StopEscorting";
distance = 4; distance = 4;
condition = QUOTE((_target getVariable ['ACE_isCaptive', false]) && {_target in (attachedObjects _player)}); condition = QUOTE((_target getVariable [ARR_2('ACE_isCaptive', false)]) && {_target in (attachedObjects _player)});
statement = QUOTE([ARR_2(_target, false)] call FUNC(escortCaptive)); statement = QUOTE([ARR_2(_target, false)] call FUNC(escortCaptive));
exceptions[] = {"ACE_Interaction_isNotEscorting"}; exceptions[] = {"ACE_Interaction_isNotEscorting"};
showDisabled = 0; showDisabled = 0;
@ -71,8 +71,8 @@ class CfgVehicles {
class ACE_SelfActions { class ACE_SelfActions {
class ACE_StopEscortingSelf { class ACE_StopEscortingSelf {
displayName = "$STR_ACE_Captives_StopEscorting"; displayName = "$STR_ACE_Captives_StopEscorting";
condition = QUOTE(((_player getVariable ['ACE_escortedUnit', objNull]) getVariable ['ACE_isCaptive', false]) && {(_player getVariable ['ACE_escortedUnit', objNull]) in attachedObjects _player}); condition = QUOTE(((_player getVariable [ARR_2('ACE_escortedUnit', objNull)]) getVariable ['ACE_isCaptive', false]) && {(_player getVariable [ARR_2('ACE_escortedUnit', objNull)]) in attachedObjects _player});
statement = QUOTE([ARR_2((_player getVariable ['ACE_escortedUnit', objNull]), false)] call FUNC(_escortCaptive);); statement = QUOTE([ARR_2((_player getVariable [ARR_2('ACE_escortedUnit', objNull)]), false)] call FUNC(_escortCaptive););
exceptions[] = {"ACE_Interaction_isNotEscorting"}; exceptions[] = {"ACE_Interaction_isNotEscorting"};
showDisabled = 0; showDisabled = 0;
priority = 2.3; priority = 2.3;

14
addons/captives/README.md Normal file
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@ -0,0 +1,14 @@
ace_captives
============
Allows taking people captive/handcuffed
####Items:
`ACE_CableTie` - adds ability to take someone captive
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [PabstMirror](https://github.com/PabstMirror)

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@ -1,9 +1,19 @@
// by commy2 #include "script_component.hpp"
[missionNamespace, "playerChanged", {_this call ACE_Captives_fnc_handlePlayerChanged}] call ACE_Core_fnc_addCustomEventhandler; [missionNamespace, "playerChanged", {_this call ACE_Captives_fnc_handlePlayerChanged}] call ACE_Core_fnc_addCustomEventhandler;
[QGVAR(MoveIn), {_this call FUNC(vehicleCaptiveMoveIn)}] call EFUNC(common,addEventHandler); ["MoveInCaptive", {_this call FUNC(vehicleCaptiveMoveIn)}] call EFUNC(common,addEventHandler);
[QGVAR(MoveOut), {_this call FUNC(vehicleCaptiveMoveOut)}] call EFUNC(common,addEventHandler); ["MoveOutCaptive", {_this call FUNC(vehicleCaptiveMoveOut)}] call EFUNC(common,addEventHandler);
[QGVAR(SetCaptive), {_this call FUNC(vehicleCaptiveMoveOut)}] call EFUNC(common,addEventHandler); ["SetCaptive", {_this call FUNC(vehicleCaptiveMoveOut)}] call EFUNC(common,addEventHandler);
//TODO: Medical Integration Events???
// [_unit, "knockedOut", {
// if (local (_this select 0)) then {_this call ACE_Captives_fnc_handleKnockedOut};
// }] call ACE_Core_fnc_addCustomEventhandler;
// [_unit, "wokeUp", {
// if (local (_this select 0)) then {_this call ACE_Captives_fnc_handleWokeUp};
// }] call ACE_Core_fnc_addCustomEventhandler;

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@ -17,5 +17,7 @@ PREP(openFriskMenu);
PREP(setCaptive); PREP(setCaptive);
PREP(surrender); PREP(surrender);
PREP(unloadCaptive); PREP(unloadCaptive);
PREP(vehicleCaptiveMoveIn);
PREP(vehicleCaptiveMoveOut);
ADDON = true; ADDON = true;

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@ -17,13 +17,6 @@
PARAMS_1(_unit); PARAMS_1(_unit);
[_unit, "knockedOut", {
if (local (_this select 0)) then {_this call ACE_Captives_fnc_handleKnockedOut};
}] call ACE_Core_fnc_addCustomEventhandler;
[_unit, "wokeUp", {
if (local (_this select 0)) then {_this call ACE_Captives_fnc_handleWokeUp};
}] call ACE_Core_fnc_addCustomEventhandler;
// prevent players from throwing grenades // prevent players from throwing grenades
[_unit, "Throw", {(_this select 1) getVariable ["ACE_isCaptive", false]}, {}] call ACE_Core_fnc_addActionEventhandler; [_unit, "Throw", {(_this select 1) getVariable ["ACE_isCaptive", false]}, {}] call EFUNC(common,addActionEventhandler);

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@ -17,7 +17,7 @@
*/ */
#include "script_component.hpp" #include "script_component.hpp"
PARAMS_1(_unit,_target,_vehicle); PARAMS_3(_unit,_target,_vehicle);
if (isNull _target) then { if (isNull _target) then {
_objects = attachedObjects _unit; _objects = attachedObjects _unit;
@ -32,5 +32,5 @@ if (isNull _vehicle) then {
if ((!isNil "_target") && {!isNil "_vehicle"}) then { if ((!isNil "_target") && {!isNil "_vehicle"}) then {
_unit setVariable ["ACE_isEscorting", false]; _unit setVariable ["ACE_isEscorting", false];
[QGVAR(MoveIn), [_target], [_target, _vehicle]] call EFUNC(common,targetEvent); ["MoveInCaptive", [_target], [_target, _vehicle]] call EFUNC(common,targetEvent);
}; };

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@ -60,4 +60,4 @@ if (_state) then {
/* /*
player playMove "AmovPercMstpSsurWnonDnon" player playMove "AmovPercMstpSsurWnonDnon"
player switchMove "AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon" player switchMove "AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon"
*/ */

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@ -26,7 +26,7 @@ _cargo = [_cargo, {_this getVariable ["ACE_isCaptive", false]}] call EFUNC(commo
if ((count _cargo) > 0) then { if ((count _cargo) > 0) then {
_target = _cargo select 0; _target = _cargo select 0;
[QGVAR(MoveOut), [_target], [_target]] call EFUNC(common,targetEvent); ["MoveOutCaptive", [_target], [_target]] call EFUNC(common,targetEvent);
} else { } else {
ERROR("No captive to unload"); ERROR("No captive to unload");
}; };