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Arsenal - Allow increasing quantity of left panel items in cargo (#9694)
* Unique items fix * attachment lookup Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * container item lookup Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * allow increasing quantity of misplaced virtual items --------- Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
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@ -333,9 +333,9 @@ switch (_ctrlIDC) do {
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// Unknown items
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{
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if !(_x in _items) then {
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["CfgWeapons", _x, true, true, true] call _fnc_fillRightContainer;
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["CfgWeapons", _x, true, !(_x in GVAR(virtualItemsFlat)), true] call _fnc_fillRightContainer;
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};
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} forEach (keys (GVAR(virtualItems) get IDX_VIRT_UNIQUE_UNKNOWN_ITEMS));
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} forEach (keys (GVAR(virtualItems) get IDX_VIRT_UNIQUE_UNKNOWN_ITEMS)); // if an item is here but in virtual items, it's just in the wrong place
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};
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// Custom buttons
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default {
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@ -363,7 +363,7 @@ switch (_ctrlIDC) do {
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};
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// Unknown items
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case (_x in (GVAR(virtualItems) get IDX_VIRT_UNIQUE_UNKNOWN_ITEMS)): {
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["CfgWeapons", _x, true, true, true] call _fnc_fillRightContainer;
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["CfgWeapons", _x, true, !(_x in GVAR(virtualItemsFlat)), true] call _fnc_fillRightContainer;
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};
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};
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} forEach _items;
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