Apply the ufeh to ACE_WeaponSelect

This commit is contained in:
esteldunedain 2016-02-06 18:27:43 -03:00
parent cdfdfffff6
commit 25b767a16b
3 changed files with 8 additions and 17 deletions

View File

@ -10,11 +10,3 @@ class Extended_PostInit_EventHandlers {
init = QUOTE(call COMPILE_FILE(XEH_postInit));
};
};
class Extended_FiredBIS_EventHandlers {
class CAManBase {
class GVAR(throwGrenade) {
clientFiredBIS = QUOTE(if (_this select 0 == ACE_player) then {_this call FUNC(throwGrenade)});
};
};
};

View File

@ -195,3 +195,7 @@ if (!hasInterface) exitWith {};
},
{false},
[10, [false, false, false]], false] call CBA_fnc_addKeybind; //9 Key
// Register fire event handler
["firedPlayer", DFUNC(throwGrenade)] call EFUNC(common,addEventHandler);

View File

@ -1,15 +1,9 @@
/*
* Author: commy2
* Display Grenade information on grenade throw.
* Display Grenade information on grenade throw. Called from the unified fired EH only for the local player.
*
* Arguments:
* 0: unit - Object the event handler is assigned to <OBJECT>
* 1: weapon - Fired weapon <STRING>
* 2: muzzle - Muzzle that was used <STRING>
* 3: mode - Current mode of the fired weapon <STRING>
* 4: ammo - Ammo used <STRING>
* 5: magazine - magazine name which was used <STRING>
* 6: projectile - Object of the projectile that was shot <OBJECT>
* None. Parameters inherited from EFUNC(common,firedEH)
*
* Return Value:
* None
@ -21,7 +15,8 @@
*/
#include "script_component.hpp"
params ["_unit", "_weapon", "", "", "", "_magazine"];
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
if (_weapon != "Throw") exitWith {};