Apply the ufeh to ACE_Scopes

This commit is contained in:
esteldunedain 2016-02-06 18:24:48 -03:00
parent 12d7a171e5
commit cdfdfffff6
3 changed files with 10 additions and 20 deletions

View File

@ -9,11 +9,3 @@ class Extended_PostInit_EventHandlers {
init = QUOTE(call COMPILE_FILE(XEH_postInit));
};
};
class Extended_FiredBIS_EventHandlers {
class CAManBase {
class ADDON {
firedBIS = QUOTE(_this call FUNC(firedEH););
};
};
};

View File

@ -136,3 +136,8 @@ if (!hasInterface) exitWith {};
},
{false},
[201, [true, true, false]], true] call CBA_fnc_addKeybind;
// Register fire event handler
["firedPlayer", DFUNC(firedEH)] call EFUNC(common,addEventHandler);
["firedPlayerNonLocal", DFUNC(firedEH)] call EFUNC(common,addEventHandler);

View File

@ -1,15 +1,9 @@
/*
* Author: KoffeinFlummi, esteldunedain
* Adjusts the flight path of the bullet according to the zeroing
* Adjusts the flight path of the bullet according to the zeroing. Called from the unified fired EH only for local and non-local players on foot.
*
* Argument:
* 0: unit - Object the event handler is assigned to <OBJECT>
* 1: weapon - Fired weapon <STRING>
* 2: muzzle - Muzzle that was used <STRING>
* 3: mode - Current mode of the fired weapon <STRING>
* 4: ammo - Ammo used <STRING>
* 5: magazine - magazine name which was used <STRING>
* 6: projectile - Object of the projectile that was shot <OBJECT>
* None. Parameters inherited from EFUNC(common,firedEH)
*
* Return value:
* None
@ -18,12 +12,11 @@
*/
#include "script_component.hpp"
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
private ["_adjustment", "_weaponIndex", "_zeroing", "_adjustment"];
params ["_unit", "", "", "", "", "", "_projectile"];
if (!([_unit] call EFUNC(common,isPlayer))) exitWith {};
_adjustment = _unit getVariable [QGVAR(Adjustment), []];
if (_adjustment isEqualTo []) exitWith {};